Fix planes

I have played hundreds of battles with planes, took out hundreds of enemy tanks and planes with my planes, got into dogfights with some seriously skilled enemy pilots, cleared hundreds of capzones from enemy troops so my team can advance, took out waves of enemy troops that were attacking our point.

I’m not trying to gloat, just trying to make a point.

I play in a group of 4, and in such groups you can be good at some roles. Out of my group i’m the only one that flies and that means that when my team asks for air support, i jump in a plane and do just that.

From the last update the planes are crap, and i don’t mean that they were nerfed or smth, i mean that they are unflyable. They always drift sideways so you can’t aim at anything, and you can’t pull up in time from a dive so you crash. Now you can imagine that for a CAS plane not beying able to bomb your target or pull up after bombing is a serious flaw.

Edit from PC because phone was dying:

So fix the planes or make that squad optional so that you can take 4 infantry squads in battle. I’m not a tanker and i can’t fly planes in the state they currently are meaning that i can’t use 25% of my squads right now in battles.

1 Like

I am just over 1k planes downed, 6.5k overall kills with planes and I can somewhat agree that they can be a bit wobbly, and their overall control and feel is a little off at times.

However, you shouldn’t be stalling that often, which campaigns do you often play? Are you using your landing flaps to gain height? So long as you aren’t going more than 250-300 TAS your flaps shouldn’t break (depending on the plane).

For bombers coming in at 55-77 throttle then kicking it up to 100-110 right as you switch to landing flaps will give you a good lift as you are moving away from your target.

I’m not stalling, it’s hard to explain, after you dive, when you pull up, the nose goes up yet the plane keeps diving. Stalling is when you don’t have enough speed. Also this happens in berlin and moscow with IL2. Also there’s the problem of drifting sideways. You fix a tank or plane in your sights and you can see the whole plane drifting to one side. Let’s say you fix the cap zone from 2000m in your sights, if you don’t touch the controls at all, by the time you reach the cap zone your aim drifted away to the ouside of the battlefield. That means that i can’t even aim right because if the plane drifts to the left, i have to aim to the right of the target, not on the target

1 Like

I’ve never had this problem, but I play with a mate who also keeps complaining about this “plane going sideways” thing… So at the very least you’re not the only one. But (although I don’t fly a lot) I’ve never had it. We’ve been hypothesizing that it could have something to do with lag/server sync on fast moving vehicles, but I don’t know.

Yeah since the patch the airplane commands are responding sluggy … dont know why i dont see anything on the patch note about airplanes …

1 Like

Yes something has changed but not much for me.
I fly SBD-3 and Beaufighter in Tunisia.
Big difference between practice and battle for the SBD.
SBD is nearly unflyable in practice (like you describe) but works fine in battle.
Beaufighter seems the same in practice and battle, but pulls up a bit more difficult than before.
So no problems in battle for me, I am still able to destroy and crush the enemy from the sky.

Given the huge weird difference for the SBD in practice and battle, this must be a bug.

I experienced that too, I usually play Berlin campaign and use Ju 87 for majority of my play time… Usually I just provide air bombardment for ground troops or just wipe out Soviet tanks. But after Pacific Front update when I try to dive bomb or just strafe enemy my aim are drifting to right side. It just unplayable, it’s seem just targeting ground enemy.

Here are some screenshots, first set i fixed the cap zone in my sight and took my hands of the controls, so 0 input… used only prinscreen to take the screenshots:





Second set i did the opposite, i controled the plane so i would keep the “target in my sight”, you can see the plane drifting to the right:



You can tell from the white circle that in the first set there’s 0 input and in the second one that i’m trying to steer to the left the plane to keep the target fixed

You can’t even align right to bomb, and i’ve seen countless matches where pilots would crash. Not suicide bomb but crash trying to pull up. I tried everything from low throttle and flaps to reducing the angle of the dive. Doesn’t work… Imagine trying to strafe the first cap zone on Wilhelm strasse, going low along the street with rockets and bombs, between buildings, in a plane that drifts to one side.

Very strange, I really have no problems flying, aiming, bombing and shooting rockets in Tunisia.
Only thing I notice is that the Beaufighter feels more heavy when pulling up from a dive.
Also I need to use the flaps more.

i’ve seen countless matches where pilots would crash. Not suicide bomb but crash trying to pull up.

Actually what you said is true, yesterday I play couple round, all plane are not survive for along time, usually it will halt allied soviet push on kroll opera, it just crash all over where or just circling ahead (maybe some pilot are figuring how to make vertical dive bomb or just have difficulty to drop a perfect bomb). When I get myself to play attacker pilot I just straight up go out from my plane since it just unplayable…

That deviation that you describe is only part of the following effect, in this case due to the difference between the rotation of the earth, so depending on its direction of trajectory, it could be affected by the deviation that this effect produces.

https://en.m.wikipedia.org/wiki/Eötvös_effect

As you will see, this effect is produced by the difference between its speed and direction in relation to the speed and direction of the earth’s rotation.

Do not expect an aircraft to maintain a straight path, that does not happen in reality, unless you have an aircraft with integrated autopilot assistance systems, you will always have trajectory deviations and even sudden changes in altitude in empty air , in the Second World War the planes did not have any handling aid, the control and stability would depend exclusively on the pilot and his skill with the controls, it is more grateful that in reality the game does not really simulate the flight, since it would still have deviations majors and gusts of wind hitting it from all sides at random. Rather be thankful and stop behaving like the typical pilot who has never flown a real plane and only plays planes with built-in assists or unreal physics typical of Arcade games.

This is an arcade game, and it must be a bug since it’s not consistent across all campaigns. Also it’s a new issue and it started since the update. I get your point but it’s not the case, if one is to simulate all environmental influences on a plane, they must also provide the means to counter them, rudder trim being one of them. But again, the issues don’t happen on all campaigns, and not in the same way.

1 Like

This has been a known bug for a long time, especially with the Fw190, but since the pacific launch it has effected more planes. Incredibly frustrating as someone who loves to fly in this game.