Since the release of “Battle of Stalingrad” and “Pacific War”, many of their exclusive features, such as air strikes and phosphorus grenades, have appeared in other campaigns, but this fearsome weapon remained in the City on the Volga for an entire year.
But it was bound to happen sooner or later. In the upcoming major update, the ampulomet will arrive in the “Battle of Moscow” and “Battle of Berlin” campaigns!
Are you afraid, Axis commanders?
Relax. To make sure the players don’t feel left out, German engineers will be able to build trophy ampulomets in campaigns where your opponent is the USSR army.
AMPULOMET
A worthy alternative to a stationary machine gun and especially fearsome in confined spaces. One such building can cut off an entire attack direction with far less effort on the part of the operator: after all, it’s shooting capsules with incendiary liquid that covers large areas and prevents the advance of infantry for a while. You can also set vehicles on fire: your stationary machine gun wishes it could do that!
Ampulomets can be built by engineers that have learned the corresponding skill in the squad upgrade window.
How is DLSS update going for this major update? Introducing DLSS3 will not only help Nvidia RTX40 users but because DLSS3 also include the library and anti-ghosting algorithm of latest version of DLSS2, it will also give a better experience to users of older hardware.
Enlisted introduced DLSS 2.3 and 2.4 ahead of the most of competitors, but how can we still using DLSS 2.4 which was published 10 month ago?
Ah in that case, better go tell those ppl that have made numerous topics about wp nades being able to block entire cap points that theres nothing to worry about.
But I supposed you did already so il just skip it.
Broken is a term used in many games, particularly fighting or otherwise competitive ones, to describe characters, techniques, or other elements or combinations of elements so overpowered that they make the game stop functioning as intended and/or severely skew the game’s balance in a player’s favor, making alternatives …
To note, they also work well to mortar firebombs across the battlefield.
Personally, I’m glad this will be on Moscow and Berlin now too, HOWEVER, since you will now be able to “stack some perks of the same type” I would like to suggest making the stacked “put out fire quicker” perk also reduce damage taken from fire, so that there can be a decent counter to this type of weapon.
In addition, since this will only be for Soviet vs German maps and armies, can we see a unique weapon/ structure added for the other armies? I had seen a good suggestion for an AT rifle with a scope mounted on a sandbag (so you can set up for prone, or on other cover for crouched or standing) that I think would fill that slot very nicely. Something for the devs to hopefully consider @1942786.