The fun in the game is being burned down by the fireweapon…it is too ridicoulos strong
No not really, kill them in distance and everything is fine.
I agree, but the only way its going to be counterable is if they make fortifications capable of taking a hit and not being able to be deconstructed by every infantry. Then it would actually be able to keep them back at a distance which you can deal with them, or at the very least, reduce the angles at which they are effective.
maps favour them more,
most maps are highly cluttered letting them get close with out being shot
objectives areas are very tiny allowing them to clear them quickly
Nope they are not
Flamethrowers have high visibility and cant run fast.
In open areas you will be primary target for snipers.
And with that huge tank you carry, most of the enemy players will first focus their aim at you.
And its very situational weapon.
Really efficient against enemies clustered in narrow spaces
Only way to succesful attack at open is ambush from flanks or using smoke.
Also you have to think twice before you move everytime if you want good results and be aware where enemy is before assaulting.
This is why i give lots of smoke grenades to my soldiers in flamer squads.
Still, about %50 of my flaming attempts fail.
I rarely use them in tunisia and moscow.
I suggest that flametroopers should take damage if they fire their weapon for too long, forcing them to fire in bursts than flailing back and forth cheesing their way to an easy kill.