This was a good change, in terms of both balance and realism. But it isn’t entirely ideal. My suggestion is to make fire deal damage before setting the soldier aflame, after around 0.5 seconds.
I disagree. It still has a large puddle radius, so its just more effective in much more open areas rather than tight hallways.
Which by the way, if there are enemies grouped in a hallway, its better to just use a frag or impact grenade instead.