Locating enemy rallypoints is an absolute pain. You only hear the morse code when youre very close and then one still struggles to locate it.
The morse code itself can also be difficult to distinguish amongst other battle sounds.
This has been mentioned various times in the past.
So my idea is instead of boring morse code, rallypoints play Second World War era music which gets louder as you get closer and helps you locate it a bit.
Each faction would have its own songs. I have put some suggestions below, Im very open to further suggestions.
Maybe the songs could even change based on how far away you are.
What do people think? I believe it would have practical benefit in making rallypoints that little bit easier to find, but also make the game more immersive and interesting.
Also, would we just pick one song for each faction OR have say three songs that rotate for each faction so it doesnt get boring?
Note: Where rallypoints are placed close to one another, the song would only play for one so as to avoid unnecessary overlap noise. If you destroyed a rally and you could still hear the music then clearly there are more around.
Players would have volume options in settings so the sound from rallypoints can be adjusted as well as general game volume.
USA-UK:
In the Mood / American Patrol / Moonlight Serenade (i.e basically any Glenn Miller song)
Lili Marlene (English version)
Pack Up Your Troubles In Your Old Kit Bag / Its a Long Way to Tipperary
Weāre Gonna Hang Out the Washing on the Siegfried Line
Weāll Meet Again
Iāll Be Seeing You
Germany-Italy
Lili Marlene (original German)
Erika
Panzerlied
Bomben auf England
USSR:
Katyusha
The Red Army is the Strongest
Kalinka
Dorogoi dlinnoyu (English speakers know this as āThose Were the Daysā)
Japan. Ive seen others post elsewhere famous wartime Japanese songs so I welcome suggestions for those
I agree that the sound design for the rally points is super tricky. Even with headphones it can be confusing to figure out where it located within all the chaos going on.
However, I personally donāt think the music part would fit. Iād suggest instead to have audible voices in the factions language, heard through static noises like listening through a radio. Like overhearing the high command giving orders to the squads, or general random military chatter talking in codes. Broken phrases, mixed with static.
Some while ago someone suggested in the forum that maps should be more lively, and I fully agree. So I consider the music idea you suggested would fit better in this case for ambience. For example, there could be a record player playing period music appropriate to the map/campaign. These would be located in certain accessible rooms inside buildings all across the maps, a bit like easter eggs but also for ambience. Thatās where all those great suggestions you mentioned would fit perfectly.
Bro, Iāll always support you, but the sounds of good music from rally points is a controversial topic.
HOWEVER, I recommend you and everyone who will read this thread - this app is basically a normal equalizer that generally boosts and enhances the sound.
It helped me in tarkov, I did not even buy headphones (in-game)
thatās part of the " hunt " to listen to the sound or go around and find it.
but you dontā even need a sound cue.
you can guess by seeing larger waves of enemies closer to a point, or facing squads around the flanks.
which you can deal by just spaming grenades, arties, etc literally everything or anything else at your disposal.
i donāt see why or how it would make sense to blast music from a militar radio.
if you want music, use it in the background on spotify, youtube, or whatever you want to use.
Itās literally an equalizer.
Itās nothing more than that.
It just enhances the sound.
Razer and other gaming headset manufacturers also have equalizers. Thereās no crime in that.
It doesnāt interfere with the game files, it amplifies the overall sounds coming out of the computer.
Iām not on board with music on the battlefield. No battles were fought with music blasting all the time. Soldiers need to be able to hear enemy movement and with the added noise of music playing it doesnāt help anyone. Iād be pissed if I was killed because I couldnāt hear an enemy moving about because of some fcking record player. Why do you think on maps like Stalingrad the loudspeakers go off for a bit and then are quiet. Or at the start of the match, they play a āchargeā type of music and then itās done? If you want to hear WW2 music while you play, do it on your own time.
As for making the rallies easier to find. Sorry I disagree there as well rallies are pretty easy to sus out and destroy even over the explosions and bullet fire. If youāre having trouble, you just need more practice at searching for them instead of making them stand out like bright red on a white canvas.