The FG42 and the FG 42 II have bayonets on their model but can’t be used, while the Type Hei-Automatic-Rifle has a bayonet and bipods, so please give both FG’s bayonets do this will make BR 5 matches more balanced please…
As you can see both FG’s have a spike bayonet on their model but cannot be used.
But the Type Hei has a bayonet, despite Both FGs and the Type Hei being select fire rifles and both have bipods, The Type Hei has bayonet, but the FGs don’t.
I feel like only the FG 42 (not the II variant) should get the bayonet. This would give you more reason to use it, since everyone after the “buff” still defects to using the FG 42 II. I just wish they kept them the same fire rate and just gave the first variant the bayonet.
Plus, it would fit in historically if only the first variant got the bayonet, since later in the war (as evidenced by the Gewehr 43), bayonets were no longer standard issue on weapons.
Honestly, I think both should have Bayonets not only because going around and using the axe to sprint is not exactly fun If you need to switch to you gun quickly but also, the T20 rifle and both AVTs have the Bayonet also:
Besides, both having bayonets will definitely balance the game for the Germans because the German faction is quite at a disadvantage compared to the others with the Soviets have body armour and the Americans have good decent semiautos and select-fire rifles. Besides, the normal FG 42 Is honestly not that bad after the buff, I’m using it and not complaining about the recoil, and it is really just giving all your riflemen a machinegun.
Yeah, but the M2 Carbine doesn’t have a bayonet. My point is, as fun as bayonets are, in a historically accurate and gameplay balance view, not all guns were needed / performed well with a bayonet.
With the FG 42, it would actually make a difference, since bayonets have a secret recoil and other soft stat multiplier, so it would reduce the recoil by a noticeable amount. The FG 42 II, however, has very manageable recoil, and if added, other faction mains would complain about imbalance.
That’s why I’m saying only the first variant needs it. Just coming from a humble F2P all faction main.
I was referring to real life. By the stage most of these guns were in use, bayonets were no longer being issued to weapons. Of course, some still had bayonets, either because they were still issued, or because the individual trooper added his own onto firearm.
For whatever reason, the devs decided to give every firearm other than the FG 42/II bayonets. Would it be nice? Yes, it would be nice to have bayonets. Will it happen? Possibly not, but it’s worth trying.
Honestly, I wanted to ask for a further buff for the FG 42s as them getting buffed will allow for Axis players the ability to keep up against BR5 US and Soviet players, as the Axis faction has long suffered with weapons that are worse than the American and Soviet guns. I feel like a bayonet for both FGs will make them more advantageous to use in CQB especially the OG FG, but you have convinced me the FG 42 II doesn’t need a bayonet, but I would still like the OG FG42 to get the bayonet.
Well, they gave the Beretta M1918 a working bayonet in the last update. I’m guessing the FG 42s will be changed soon. That’s assuming it doesn’t just end there with the Beretta.
You got a point, making a gun model with bayonet but not having the bayonet useable is a bit questionable, but still master_snail has convinced me the FG42 II shouldn’t need a bayonet
Honestly many, weapons have bayonets, but it’s meant for CGB, I have yet to see you complain about the G43 not having a bayonet despite it having the same overall use as the FG42 II
In the case of the fg42s bayonet I’m not sure if it should really give the usual 5% vertical recoil reduction, because unlike the m2 carbine for example the bayonet is a external piece that is added after but the fg42s bayonet is there but it’s just not folded down so surely the weight it would give at the end of the barrel should already be accounted for in the current stats. Just a thought tho .
Actually ignore what I said the Berretta m1918 is also a fold out bayonet and I’m pretty sure it doesn’t give any recoil reduction like a regular bayonet.
Took the best fg42 variant (GL) and made it on average with the others.
Why would i use it anyway? It’s worse it most every way and fg 42 had better sights… this whole thing that started with the AVS getting more damage is stupid because as you unlock the better stuff the guns get better… that’s how it works.
Not giving the previous stuff unnecessary buffs or stuff that actually nerfs it (cough cough avs and fg42) that creates speculation on which is best.
You missed this part of the message, right after the part you quoted:
I would never use the FG 42 in its current state, since the recoil and sight picture doesn’t line up with me. The FG 42 II on the other hand has nicer recoil, more usable ROF, and better sights.
If they kept the ROF the same (as I have mentioned numerous times), and just gave the FG 42 (non II variant) a bayonet, to reduce recoil and make it more CQC oriented, I would’ve actually equipped a few on my lineup. Now I will never touch it.
I personally prefer using the Gewehr 43 8mm Kurtz and the burst Carno because I find them to be more accurate and have better recoil. And also cause I like them more then the FG 42 & FG 42 2
I wasn’t able to obtain the Kurz Gewehr, so I’m stuck with FGs if I want select fires. In all reality, the FGs should never have been select fires. It would have been much better if the STG was the select fire, since it would have been a perfect match for the M2 Carbine.
Honestly, I think the FG 42 should get a grenade launcher variant for the OG FG42 but also the probably bring back the G43 kurz put make it a BR 4 or 5 weapon