A new squad and soldier class idea
“Rebels” / “ resistance”
A small squad of FFI/Partisans/ECT that whole ordeal would be about captured enemy weapons
They would have the a few unique ability of at first spawning only with guns you have unlocked and armed them with, But as you level them you would unlock a perk in the blue tree about spawning with random captured weapons,
OR
They spawn in with basic rifles and can’t change that BUT when you pick up any enemy weapons the whole squad gets that weapon, So let’s say you pick up an MG-42 now all other squad members have an mg-42
Spawning with a car/transport which DOESN’T take up a tank slot and even stands as a medical and/or ammo station, It’s of course just a car with special markings or camo to show it different from the normal cars and such on the map, I highly doubt this would be added as it might be a bit op, but at the same time it is only a car and allows the squad to really get around to do the rest of their skills
And the big one: they can refill enemy weapons from friendly ammo stations.
And one that could easily be used instead: They cost only half that of spawning a squad, So they are more suitable as a last ditch effort team.
The idea behind the rebel class is to be aggressive and play a sort of gun game type of play style, Death is expected but even then this squad is meant to be a more powerful replacement to something like riflemen,
Over all I would expect them to be semi more useful then medics, but not overly useful that they replace things like flame thowers, Tankers, or in general other such things