After a three-month break, I returned to Enlisted with my friends. Here’s my experience and feedback for the developers.
Graphics have improved, making it easier to build engineering components. Sound effects, including cave echoes, have enriched the experience, and Enlisted is making impressive progress.
Enlisted’s gameplay maintains its original charm as a captivating WW2 MOBA where everyone has a vital role. It’s still worth spending about 2 hours a day, especially with old friends and a couple of beers after work.
However, there are aspects I’m not fond of. Daily challenges for battle pass rewards can be time-consuming, especially when attempting to complete all 9 challenges each day. It’s frustrating when party members must select different champions for these challenges simultaneously.
To address this, my friends and I changed our playstyle – we’ve chosen to ignore the battle pass and not purchase it.
While it may sound sarcastic, it’s genuinely effective. The core game remains enjoyable because we can freely choose strategies and weapons. Yet, the pursuit of these rigid sub-targets, which restrict your freedom for additional rewards, can be unpleasant. We have the skills but lack the time we had as students for this self-contradictory design.
With this new approach, Enlisted has become an enjoyable game for us once more. Perhaps the system will change in the future, but it might take a considerable amount of time based on the current update speed.