F2P all rounder Squad

moscow is overrated, berlin is more interesting given that it is set in a city

I have played that initially as I unlocked engineer squad so I had no engineers elsewhere and it was pretty bad. Several times my engineers were wiped out in the process of building spawn point and that meant having to play 2 other squads before being able to use engineer again. That means possibility that no one will build spawn points/ammo/sandbags for quite some time. Also it is possible that more players spawn with that rooster and you have initially 4 squads of engineers in play but if your initial objective is changed quickly and your spawn points are overrun or obsolete than there is good chance of long waiting before people die enough times to spawn engineer squad again.

eww no

image

only 1 squad will contain the stg, and that will be the STG squad

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How DARE you say such blasphemy??? Thatā€™s heresy!

As for the engineer question, I too keep the dedicated squad, (and the premium motorcycle in Tunisia, for a very quickly built forward RP). Thereā€™s squads I use sometimes where engies would not be optimal (as their survival rate would be too low to build anything anyway) like my flamer squad, only made of flammers, assaulters and a rifleman with ā€œnoob tubeā€. (a shock squad when a point is in danger)

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And never said otherwise. But play style is the core of any game anywhere, your balance is not same balance i like to play, not everyone wanā€™t to play the same thing because balance is relative.

For example too much anti armor for my taste, i can do even better with a demolition charge on any other guy so that ā€œbalanceā€ is a waste on my squad. see what i mean?

Same. I am not Fg 42 and STG spammer plus I like dynamic. Itā€™s boring to use only one kind of weapons.

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oh yeah, which is why my first assaulter squad is made up of all sorts of weapons from mp40s to mas36 and 2 fgs

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i like the US normandy m1 carbine semiauto

He has an engineer squad in his lineup, calm down.