At the moment, defenders receive additional experience for killing only when enemy was on the point, that is, defensive players can get this experience even without being on the point.
Therefore , I suggest giving experience with this action

to any player for killing when he is on a protected point.
This will add meaning to the players to sit on the point.
Killed the enemy while at the point - got a bonus experience.
Here is my idea briefly.
2 Likes
(Highly personal and biased opinion. Be warned.)
NO!
You don’t have to be on point to deffend it effectivelly. Now you are rewarded for preventing the enemy from entering the point and that’s the point of deffending.
Although I understand that you want players to move their ass to the point. Maybe split it in half? 0,5 for kill when you are on the point and another 0,5 for killing the enemy in proximity of the point.
I’m not saying cancel exp for killing enemy at point.
I’m saying that the player should gain experience for being under enemy fire at a point.
And he is not sitting in a kingdom far away, in a state far away.
Otherwise it’s absurd.
Players hold the point and don’t let the enemy in, but get much less experience if they were allowed to enter.
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I think you may need to reword it as I had to reread it
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So you get those points also for any kills when you are on the point?
I agree that this is difficult to understand.It’s too hard for me .xD
But my thought is this.
The player must gain additional experience when he kills an enemy from a point.
You don’t need to cancel anything, just add it.
Yes
Get the defense bonus from killing enemys from inside the point as well as well on the point, could work both ways
You get xp from killing defenders on the point and get xp from killing defenders from the point
This is also true.Good addition.
I still don’t understand you.