Exiting Friendly Battle Area

There is the problem with my Panther tank getting destroyed when I went backwards in the map too much. I didn’t go all the way into enemy lines, it went too far back into my own lines. and we lost the battle only by a little bit just because that tank was gone and the Russians fought too hard (at least I still got Battle Hero so I didn’t lose any rating points). It is extremely stupid to kill soldiers when they get out of the area, even if I go too far back because there are a lot of obstacles in my way (they think that’s desertion lol), they should just teleport the soldiers to the nearest spawn point or something. And speaking of spawn points, spawn protection should also apply on those soldiers spawned at a rally point too, not just spawn protection on soldiers that spawn at a normal spawn point, because I hate my entire squad wiped out as soon as I spawn.

And also, its annoying for an enemy tank to shoot while it is outside of battle area and there’s no way to destroy it. The game should have more than just two spawn points, some are closer, some are farther away. The closer spawn points can have enemy units camping there, but are more closer to the objective. That should be my idea of the battle area and spawn points.

That is exactly the role that player built-spawns perform - try making them!

The problem is that player built points are dangerous ir enemy units are camped there and insnantly kill everybody when they spawn. The troops should have some spawn protection or something when they spawn at a rally point.

That is EXACTLY WHAT YOU SUGGESTED ffs…

And players can easily build spawns in more protected areas, and put sandbags and tank traps around them for protection too!

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I know how to dig a hole with a shovel and put the rally point there so its harder to shoot, and all the soldiers that spawn there won’t be so easy to shoot if they are spawned in that hole (lol). But they still should get some kind of spawn protection.

That’s not what you said - make up your mind!

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