not enough playerbase… you would just get matched with more bots.
considering that now they can withstand 60-180 player/bots, it would not be bad to get 50v50 lone ranger, or 100v100. game would be much better, just problem is playerbase…
even if 50v50 were possible, there would not be enough players to populate it in reasonable time. so yes it is a problem
i am pretty disappointed in this… ffs 8-10 years ago i have played M&B:NW with ~150 players with no lags. planetside also made it work for 100+ player battle in one base. and nowadays you cant get 50v50 without lags? they either need to upgrade servers, or write better netcode, or both.
Well… If only infantry…
Then server can carry +100 players (of course… lone fighters).
I’m sure about it, becuase my map with 25v25 (squads) and without tanks was without lags 3-4 hours.
Another time i created room with 50v50, lone fighters. It too was without lags.
Another room had tanks in map. It started lags after 30 mins… When there were many destroyed tanks.
So… Yeah. I think that Enlisted have some problems with netcode.