Entering a special purpose unit part 1

I propose to introduce into Enlisted such a squad for 3 br for the axis\Germany nation.
squad composition
2 snipers
2 engineers
2 radio operators
the starting abilities of all the fighters of this squad
1 endless stay in the gray zone of the enemy / neutral without reducing the health points of the fighters of the entire squad (the gray zone does not kill).
2 squads do not give out their position to enemy players (they are not outlined in red after they have killed the enemy ).
Appearance on the battlefield
The squad has a choice of 1 parachuting 2 amphibious land transport. 3 walk from the side of the map or with the team . all this is at the player’s choice.

equipment of the squad’s fighters


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8 Likes

No :dromedary_camel:

2 Likes

Tell me the reason

1 Like

Br 3 ? Realy? It should be at least Br 5


Gewehr 43 is okay.
Soldiers can only equip 4 handgranetes.
Shovel is okay.
Pistol is okay.
Flask is okay.
1 Medkit is okay.
No Mines !
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Stg 44 is Okay with NORMAL Bullets.
Soldiers can only equip 4 handgranetes.
Shovel is okay.
Pistol is okay.
Flask is okay.
1 Medkit is okay.
No engineer.
Binoculars are okay.
ONY 4 Tnt blocks like Guerillas.
No artillery.
AND NO PANZERFAUST.

This Squad would be way to OP on Br 3 and even on Br 5.

2 Likes

So you want to combine the best attributes of paras & guerrillas, make them invisible to killcam, and give them powerful AT gear without being AT soldiers.

Yeah no

3 Likes

look at the date the theme was created

1 Like

I don’t think the date helps here, also squads do not have a BR as only equipment does, so this theoretical squad could be any BR

1 Like

Depending on the BR, the equipment may change, why do you think the panzerfaust should not be for example at 5 BR? Stg 44 is also at 5 BR with silencer, looks good.

2 Likes