humm
Oh look, another youtuber saying AI is useless trash.
I know I shouldnât laugh but the only alternative is to cry.
(Yes they are improving them blah blah blah)
Stop that. He doesnt know the game but thinks it will be better. Thats what I call exploring.
(And ofc he started with Noobamdy)
i wonder why normandy âŚ
Why do ppl from western culture choose the most glorified (by US media) ww2 setting?
I also do wonder.
Ok, Iâm starting to be mean. Sorry.
Eventually, people also realize its the most arcadish map collection ehm campaign in the game with really low effort.
very wise thing to do.
is this a joke ?
Actually, I like using LMG/GPMGs in Milsim than sniper, since those games value suppression and support role greatly
Enlisted has a decent concept to start with, the Devs priority kinda damage it a lot, thry seems to prioritize monetization over everything else, and no I donât care how profitable is the game, I am not their shareholder/investor, as a player the only thing I care about the game if its fun or worth my time or not
For every new update there is more bugs than before and changes are usually 50/50, thatâs probably has something to do with their pasta coding, the bandage fix and the lack of quality control and playtesting, legit you canât justify how they can break AT launcher and Mortar with a UI update(mixed bag one), they really need to start doing damage control before the bugs cause frustratiom and make players leave the game
The Monetization is incredible in this âF2Pâ game, just compare both WT and Enlisted, Enlisted is still in âBetaâ stage and it already has equal or even more premium stuff than WT has, which has about a decade of active game with 10M of playerbase while Enlisted struggle with less than 5% of that amount
They are very good at marketing, the $talingrad bundle, the discount and special offers certainly bait the whales like hot pancakes, I still wonder if the Devs actually enjoy the product they made as a player without their corporation lens, maybe that might give an idea why the game playerbase is stagnate currently
In short, they need to make their game enjoyable first and promote it as it is to gain more playerbase, more playerbase = more profit
If the difference in feel/quality is as big a jump as Baldurs Gate beta > full release, Iâm hopeful.
Really just need to up the animation/immersion aspect and this game could be a great contender. Right now no matter tech trees everything looks and feels like an early 2000s shooter.
Its funny how caught up on AI being stupid people get.
Along time ago i just started seing them as battlefield ambience (with respawn functionality)âŚlike old COD or battlefield single player games where in the background there are lots of redshirt NPCs that just run and die to give a sense of a huge battle (if you watch long enough you see it loop)
I still some love it when you see an absolute swarm of enemy running accross a field at you, bust in to the zone all at once, fill up an entire trench you just jumped into. Much more satisfying than seeing 1 or 2 guys attacking/defending
No sir, I think the extra ambience is a great feature. I like the feeling of âomg im going to need more ammoâ
As a person who played a lot cod 1 and 2 also bf 1942 and 2, you are wrong. Those bots are way better than enlisted bots. Bf 2 bots at hardest level absolutely wreck the shâŚt out of you in singleplayer custom matches.
Ambient is when you succesfully replicate it, tons of soldiers running like mindless sheep herds and cant even shoot you from 2 meters away is absurd comedy not ambience
Nope im not wrong, you just arent talking about the redshirt ambient AI that I am. You are talking about the AI that you compete against that is there to actively Challenge you. Im talking about the scripted âredshirtsâ or ambient AI that just run past and are only there to die, to run or shoot at nothing in particualr. To give some sense of scope. Some on a loop in the background and dont engage with you or do anything but exist as ambience.