Hello, I would like to post my opinion on why is enlisted monetisation in the state it is.
Note: this is just a theory so take it with a grain of salt
Darkflow is financed by a bigger company called gaijin entertainment.
Gaijin is most known for making a game called war thunder. War thunder is a vehicle shooter mostly played by tank nerds. Tank nerd community is not very big and a game like war thunder can’t achieve a huge community like gta or battlefield so to make as much money as possible from a farely limited community (meaning community already reached its peak and most likely wont keep growing) , devs have to implement agressive monetisation methods and this works well for war thunder. On the other side, enlisted is an fps game. Fps community is MUCH bigger if not the biggest game community in the world. Fps players have a ton of games they can choose to play (unlike with war thunder which is the only real tank simulator out there and basically has no competition) so if they feel like the game is bad, too grindy or pay-to-win they will just switch to another game.
The problem with enlisted is that it’s an fps game with warthunder-style monetisation methods which just doesn’t work
CSGO actually doesnt have overpriced products from valves side. all overpriced products are on community market. sure you could pay loads of money if you wanted some specific skin, specially if rng isnt favoring you.
but i could be wrong on current info cause i havent played this in a long time.
if you want to talk about overpriced premiums stuff then you should talk about diablo immortal and similar games.
They are already doing customization to an extent. I really hope they don’t fall into the trap of making brightly colored, outlandish outfits, just to make some extra money.