I have been working on this documentation project for the past couple of years, slowly showing off every infantry weapon Enlisted has to offer by using in game public matches for the context of each showcase.
Some videos had to be made in the editor due to the fact such weapons are impossible to obtain.
I have marked this at 99% because I only have ten main weapons left to show off for Japan. It is fundamentally complete at this point in time, waiting out the days until all videos scheduled become public.
If the Enlisted Archive has ever helped guide a decision about a premium, event, or otherwise, I recommend checking out the spreadsheet where I have everything all organized to immediately find the video you wish.
You can find the links to each weapon if the weapon name is underlined and marked “Completed”.
Fun Fact : All of the footage is in 1440p 60fps, and if combining all the files up, it roughly equals 530 GB!
The next stage for the Archive project is to redesign the Wiki that I was making for it back when I made a prototype Fandom version. If that version still exists - DO NOT USE IT. It is highly outdated and pointless at this time. If you had to use a spreadsheet, use mine for a visual reference and Euthy’s for in game statistics.
I like to give a shoutout to Bigote, who made a fantastic sound mod that gave a new breath of life to the game for me. I honestly can’t go back to how Enlisted sounds by default. Your mod has ruined me, man.
Do note: Sound modifications can only be created and applied on the PC clients of Enlisted.
I also like to shoutout some of the community members who helped aid me in some weapons I missed.
QuickDcon - Karmotrine - MajorKFC - Shiivex - The One Who Devours The Roaches, Sir Julian The Cope
Thank you for supporting the Enlisted Archive - let’s continue to aim higher with new updates and guns!
When you do something like the Enlisted archive. I don’t really understand the use of sound mods in these videos.
Because it’s just not an authentic 100% representation of how most players have and will remember playing it.
I also agree with this, but I honestly can’t be bothered to go back to vanilla sound effects. I have listened to vanilla for so long that I was actively getting burnt out with the game at a rapid rate a couple years back.
When BIGOTE showed me this mod, the game opened back up to me somewhat fresh for the first time. I can’t go back… and I want the Archive channel to end up being more about the game. I’d like to cover and review mods people make, and so… I guess the greatest honor for BIGOTE would be is always being apart of almost every single video on the Archive.
(It also boosts the algo with people commenting “why this sound different” and etcetera. It’s a little gaining the YouTube system, but it is what it is. I enjoy the mod and actively promote it so more PC players can enjoy it over the stale vanilla sounds.)
In short, it’s about how the gun performs, the sounds it makes are secondary and can be manipulated by its user.
This was the reason I completely purged at least two of them from the internet. There are some that still exists… but if what I got planned goes through, mine should be cached to the top if anyone ever searches for a wiki (once it’s done of course).