I believe, right in the upcoming update, many tier III class of squads/soldiers is coming.
the question is at least that tier 3 do not have a weapon you want to upgrade, who wastes time leveling them, they are probably 20,000 xp for a level
Campaign LV is OK for me.
But what I totally can not accepted is the squad upgrades.
In late stage squads, it needs 20k~30k XP for one level! Itās way beyond anyoneās toleranceā¦
No i mean sqaud upgrade sorry i misspelled
I perfectly agree dont have sense to much work for a little reward
Uh⦠youāre wrong here, itās quite the opposite. The kill zone / casualty zone is larger for regular hand grenades, explained here with the fact they throw shrapnel in all directions while exploring, at lethal velocity. (and the thrown range too, but you can already lob your tnt far enough)
The reason why few people use them, is that even though the tnt pack has a bit shorter kill zone, it still does the job AND is able to kill tanks, something regular grenades cannot do.
As a matter of fact, I use a healthy combination of both in my setup. Poor riflemen often get the tnt as they are expendable (Iām very sorry guys, I still love you, a little) and blowing up tanks is usually a dangerous job. I outfit most of my assaulters with regular hand grenades since they deal with infantry and storm points. Ppl have FAR HARDER difficulty escaping a grenade ādanger iconā (the orange red glowing marker) than a det pack one.
Right now in-game hand grenade kill zone seems to be smaller than the dynamite pack. Tested in practice range next to the fence poles on my poor soldiers, still lethal radius for dynamite is only concussion or downed state for hand grenade in Moscow if I wasnāt mistaken.
Aah
It doesnāt work so well when you test on your own squad I wish I could find the description again , but hand grenades are better vs infantry, the INCAPACITATING radius is larger.
Thereās something funny with the tnt tho: it causes shell shock if youāre near but not quite close enough to get killed. I donāt think this effect is with regular grenades as well, they straight away put your guy down or kill him
I think my own grenade is just as capable killing me as it is able to kill anyone else. (Does not apply to squad mates.)
And detpack seems/feels more lethal. 2.5 fence poles seem to be the radius for grenade, 3 for detpack.
Mmmh itās interesting. Guess Iāll have testing to do tonight. Iām starting to doubt.
yea and thatās the strangest part is that a fragmentation grenade in real life should have a larger lethal radius then a dynamite pack (ammonium nitrate) not TNT (trinitrotoluene), regardless both werenāt used very widely on tanks because they mainly used something with a higher energy explosion called C4 in leather bags called āsatchel chargesā these contained on average 4kg (8.8lb) of plastique. these satchel charges were so effective the united states army actually had a designated kit called the M37 Demolition Kit containing eight blocks of high explosive, with two priming assemblies, in a canvas bag with a shoulder strap.
Ok, the difference is that if you have like 4 kg of dynamite vs less than 1 kg of ?? inside the hand grenade, then obviously the detpack will have much bigger blast radius, which may compensate somewhat the missing frags/shrapnel. Especially in a room/bunker for example.
Oh how big a military specialist can one become in mere minutes. (In other words, do my assumptions make sense?)
the problem with your statement is the weight of the explosive in game its listed as 1.2 kg 2.4lb of a low energy ammonium nitrateā¦
where as C-4 (composition C) is a much higher energy explosive meaning if you take the same amount of C-4 and put it next to the same amount of dynamite the C-4 will detonate much more violently and produce a much more powerful shockwave
and how i come to the conclusion of it being Dynamite (ammonium nitrate) and not TNT (trinitrotoluene) is how its detonated⦠dynamite yes would ignite with a basic burning fuse but TNT requires a bit more umph from an actual detonator.
and i say ammonium nitrate dynamite (ANFO) because its very unlikely they would be carrying around nitroglycerine dynamite
Wikipedia lists TNT relative efficiency (1.0) compared to dynamite (1.25) and C-4 (1.37) so I donāt see the āmuch higher energyā. But of course there can be lot of factors not listed in such a table.
The weight (1.2 kg) on the other part is something I did not notice.
Missed the āANFOā part, that makes it 0.74.
the explosions power multiplies exponentially the higher you go on that energy rating the difference of 0.12 from 1.25 to 1.37 is a lot more then the difference between 1.0 and 1.25 there may be a bigger number gap but think of it like your scaling a sphere the larger your number gets the more area you gain between increments
like if you want a compairison look at where Torpex is on that list you gave me⦠torpex is used in bombs like tallboy