Engineer III Squad Concept

The most important class in the game stopping at tier 2 is very unsatisfying, giving it a third tier not only adjusts its power level adequately but also gives old players something fun to grind.

Engineer III Class β†’ 21 - 20 - 16 (+5, +4, +0)
This adds +3 green perks compared to engineer II strengthening them exactly where they need more points the most, as they automatically require 12 points into fast building leaving only little left.

Starter perk: + 15% building speed
Top tier classes come with perfect starter perks, so should engineers. Faster building speed makes them not only more fun to play but also incentivizes players to do more engineering, leading to more social & functional games.

(optional) Special feature - Motorized Engineers
To make the Engineer III squad more fun & creative, they can come with a truck, similar to APCs but without any weapons or spawning abilities. The squad structure & upgrade trees stay the same as engineer II.

β†’ mechanically & historically reasonable, as engineers carrying tons of steel around makes more sense if it comes packed in their truck. also makes them more mobile and helps creating flanks with rallies/structures much more realistic. balance is kept by not giving them drivers/spawn ability as APCs have.
The squad coming with the truck is perfectly set at BR2. Motorized engineers also enable the addition of fun & creative event/premium squads (possibly as mechanized engineers with armored vehicles but without MGs/cannons. unique weaponry like smoke launchers/ampulemots could be used though).

14 Likes

add special buildings for god love, models are in game already, just use them
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12 Likes

Not a bad idea. Especially the motorized one.

But In my opinion, to be more β€œ historical β€œ as you want to put it, and to make it a bit more different, a towing ability should be a must in general.

A small additional feature should allow these motorized squads to come with an anti tank attached that can be deployed (
Perhaps move around the 88 on wheels, or the various heavier at on wheels that the allied had ) on top of being able to build more than 1 anti tank gun.

So that… if you lose the first one, you’ll be able to make and use a second one at the expense of time. But generally, to make engineers a bit different, and come with an useful feature.

Edit. And, like it can be done in modding, the truck could also work as refiller for construction points to engineers. That way they can replenish their construction points once they are out.

2 Likes

To add to this, in the Army they taught us to build triple strand barbed wire obstacles. This would be great in the game so enemies cant simply jump over the single barbed wire fence.
18charlie_barbed_wire_obstacles_diagram-2

Its obviously taller but I would also make it double as wide some people cannot spam this indoors.

6 Likes

jurassic-park

what a hell