Engineer Buildables Scoring

The things engineers build should give score to the soldier/squad.

Sandbags - score gained by amount of damage dealt by enemies
Barbed wire - score gained by amount of damage dealt to enemies
Ammo box - score gained when someone uses it
Rally point - score gained when someone uses it
Tank trap - score gained over time if an enemy tank is nearby (as if blocked by it)
AT and AA gun - score gained when someone else uses it (slow tick if idle, tiny score for kills, high score for intended targets like AA killing aircraft or the AT killing a tank).

If score is already implemented in this fashion, or in a similar way, information on the HUD would be nice to see, but perhaps only for the less common interactions like spawns and AA/AT kills.
The rest could be recorded in the post-match statistics so you get a good idea of how well your engineering went.

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Yes please! almost no body uses engies in a helpful way because it doesn´t award points. Make it award points and people will start using it

Yep. Even spawn points. Setting a spawn point does give a bit of experience for every spawn thereafter, but not very much.

And worse still… Nobody uses it. You need to manually select a specific spawn location, like a custom one an engineer set up. Ive twice now set up an awesome and defenseable FOB that allows for quick action and easy assault on capture points… But people just let the game decide where they spawn, so at the end of the day, I’m the only one respawning there, and the only one using the FOB for anything useful.

I think the game should prioritize respawning people at player created spawn points. Or at least give respawning players some message like “a rally point may be closer to the action”, to draw attention to there being one they might find a better choice.