Thank you developers, you definitely incentivize winning in this game.
I still don’t understand why sniper squads should be the first squads a player unlocks.
His squads should be engineers/stormtroopers/9 bodies.
Sniper gameplay is the cancer of this game, I’m getting tired of seeing 3 German and Allied sniper squads each on the second or third floor of a department store in Stalingrad.
It’s not like they literally don’t attack points, they don’t rally point, It’s just ballast that are encouraged for some reason. Give more points for rally point use, give more points for strategic point actions.
What good is a player 85 meters away from a strategic point?
Yes this class should have had normal “chips”, in the end it’s a useless 5 man squad where three have optics.
The only useful squad is a sniper stg/mkb, you can then add a sniper with a stg to the assault squad
No, if teams are effective machine guns don’t live longer than 10-30 seconds, they just get destroyed. The br5 battles with fully pumped players on both sides are very action packed.
The role of the sniper is to eliminate high value targets. So they can help by removing threats on your way so you as the assaulter face less resistance.
But in elisted all infantry targets are basically worthless and easy to kill.
Next one is reconnaissance. But snipers don’t have any tools and in general it’s better to kill than to mark.
I think I could give more examples but I’m lazy. I hope you get the idea.