Dont add type hei full auto

And if so, that’s actually very disappointing. I understand the gameplay reasoning, but the more they break immersion the worse it is in my opinion. I like that there’s asymmetry to a point, but if Pershing is too tough for a realistic match, they should just put it in too high of a tier to show up in the Pacific matches.

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i mean considering that most jap tank are paper mache i wont be surprise that a medium m4 can easily pen jap “heavy” tank

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That’s the fun part… O-I did existed though…

1unit, tested, but scrapped due the peace treaty with the soviet border, and those resources went to other places

I agree, this game really is a great WW2 sandbox. I’ve always viewed it as historical”+”. It has so much content ranging from the famous, well known, and mass produced to rare, prototype, and experimental

I’m not entirely opposed to this game having different eras, but I’d prefer them stay distinct. I certainly don’t want to be fighting Cold War vehicles in the streets of Berlin. That’s just a tangent

All I’m saying is I want this game to stay WW2 for as long as possible, heck indefinitely. It’s a great games in the same family as the classic Battlefields, Forgotten Hope, and Easy Red

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I do think one day we will get the Maus, IS-3, Tortoise, T28, and I’m sure lots of other various vehicles

In regards to the Pershing in the Pacific, they were actually sent to Okinawa but the battle was over by the time they got there. I still think Japan can fight the Pershing

I’m of the opinion that just because you can’t one shot the enemy doesn’t mean you’re not able to fight it. Japan has an assortment of vehicles that were designed to fight Shermans, and I’m sure you can pound the Pershing enough times at certain points

And Japan certainly had a few heavy prototypes they could add as well

you know here a less hot take of mine i think anything that fought at least once can be in game

and something that were “test” but not “used” in combat doesnt but that my hot takes