DLSS bug cause ghosting behind gun front sight

The old bug causing ghosting behind moving gun front sight which has been fixed in DLSS 2.3 and later versions happened again, please make sure the version of DLSS 2 included in current used DLSS 3.1.1 file is new, and please roll back to original DLSS version 2.4.0 or replace with any tested version (recommend DLSS version 2.5.1) if this can not be fixed soon.

Or maybe “customised development preset” of DLSS 3.1 for this game need to be improved, as fast moving FPS game need more effective elimination of ghosting.

This ghosting is specially more significant under bright weather with grass or other periodic texture as background and on guns with anti-air sight / ring protected front sight.



RTX 3060 Laptop 6G, 2560x1440, DLSS quality, Texture Enhancement Filter fully on

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Just checked CRSED, this problem have been completely fixed since DLSS 2.3. The devs may fix the graphic quality bug first, because performance of Enlisted is generally good enough that usually 40 series GPU can achieve quite high frame rate without frame generation, but this step back of DLSS graphic quality make it really less effective.

Devs should test and compare then make decision, or give option to player to chose. Please do not give an update if you can not even keep original features working properly.