Is there any way to disable the capzone smoke effect using entites.blk override?
EDIT: You can disable it by simply deleting the path to the smoke settings.
Question is still up though
Is there any way to disable the capzone smoke effect using entites.blk override?
EDIT: You can disable it by simply deleting the path to the smoke settings.
Question is still up though
try by lowering the height ( or put it in negative ).
I did that yes. I was wondering if it can be disabled the other way by overriding the capzone entity.
Well… I think you can.
Make it uncreatable on server side.
I did same with frendly fire. You need just add _extends:t="HERE_PROJECTILE"
.
HERE_PROJECTILE
is any plane bomb or rocket.
As result template can’t be created and will be automatically removes.
But… Not sure that it works with all entities. Because some of them may created only on client side and not from server…
So…
Doesn’t work?