DF, you are REALLY unaware of the new players

Aaaaaaaand ?

You even play this game ?

Undoubtedly, this is not something I can do in current games. But this is “able” , can be easily achieved within the current game framework.
This is what Tommy’s mod proved to me. Building artillery, BM-13 rockets, IL2 support, all in the mod, by editing entities.blk
You even know the mod?

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So how did the AI respond to your bombing request in past campaigns ?
Sure it did work out very well.
Its not working even now with less AI.

No and theyr relevance to subject seems to be quite irrelevant.

But hey if they work out for you just stick to modded customs.

I can’t bear to watch games with potential die. However, perhaps I shouldn’t be so passionate, after all, games are optional to me, and there are always suitable games in the market. :grinning:

I mean the merged failed to gather any attention from new players and pissoff some old players, so they ironically achieved the opposite intend of the merge, the Faction bias still exist, the queue and MM is still filled with bots and worse than bot players, also dogshite like Pz IIs and T60s in BR5, and you have the new economy handicapping any new players…

Enlisted gonna be real spicy onces is green light in Steam, I would say let them cook what they are cooking for maximize the “F around and find out” effect

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stick to them then :man_shrugging:

Just be careful when you get hit by a boomerang one day

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Would be extra meme if Enlisted launched the same day some Titanic game show up in Steam, that would be another nail in the coffin… oh boy this is exciting

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Because the future shouldn’t be the past again, because then we would be in the past…

That still doesn’t make the current AI good enough for decent PvE.

Well. Make another queue, and let’s see what happens would be my idea, like BR1 and B2-3.

Panzer IIIB, BA-11, the abundance of Gewehr 41 and SVT-38s and 40s for ordinary soldiers or the PPK and MP41 (a weapon mainly sent to Romania or used by SS and German police units).

Well. Bigger maps have been asked since stone age (together with a lot of stuff), and the best we got so far is Hürtgen, and this map sucks. So, I wouldn’t put much hope into the future unless they finally allow mod maps into the main mm pool. DF can’t do good maps because they primarily focus on them looking somewhat delicate for screenshots and promo videos.
Historical battles should have been here with CB adjustments, but I guess they will come after we get those Stalingrad engineer squads. They don’t make sense in normal matches because they already start with people debating what is historical. We have morons here who prefer to give the Russians some weird proto-RPG-7 instead of the Panzerfäuste they used extensively at the end of the war or people saying that if a weapon MIGHT exist in that time as proto, you can add it to the battle.

This is why I keep trying to push them to do in game surveys.

It is a NECESSARY addition to actually fully reach the player base.

Not ALL players will use it, but it will definitely reach far more players than what use the forums, and far more than those in their selective “test” servers.

NOTE: Console players are not even given an opportunity to test things and therefore offer input before things are implemented to main game.

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Can new players experience happiness?
(But I’m very happy);D

At least it is closer to HA, no overly obvious issues

Vehicles have only a few routes available for passage there. The lack of cover makes tanks a source of aircraft feed, preventing them from utilizing any mobility advantages.
This should not be a typical example of a large map

I hope this is true. Although no matter how much time DF is given to prepare, it is difficult for them to do things well from the beginning.

One day they will ask for Deutsch UFO :laughing:

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It is still not historical accurate aka what they told about the game and that they only use stuff that was on said front etc.

I don’t want to be rude with your post and all the posts in general, but to be honest, they only take in care what people write in the Major Update Testing, and that does no means that they are gonna do something about it.

80% of the time is just us, users, CM and DEV apparently are working extra time all the time, to bring things like “squad sell” and important things like, adding three roads on a map from 2021.

Suggestions are meaningless, no one take in care of them and there’s A LOT.

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I came to conclude they simply dont understand how to properly analyze data. they constantly claim how they have data on this and data on that but all this date results in is nonsense like the 2 utter BS pre-merge proposal (that were allegedly concluded after spending months analyzing playerdata) and the only thing that remotely saved the merge is them finally listening to what players told them here in the forum in dozens of angry rants.

the systemic failure has to be identified: if someone constantly comes with wrong conclusions from analyzing data, the whole data collection, analysis & conclusion process is fucked and needs complete overhaul/different people doing it. otherwise the same systemic failing will surely continue.

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You are aware the Devs refuse to playtest the game after Crosshair events? And that shite was a year and half ago

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That’s not completely true they listened to us many times but only after mass riots just like seen in this very thread.

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we are the unpaid QA testers

Unpaid? Bruh, by AAA standard, every player is a free playtester lmao

Feedback are meaningless since they always claim the “popular demand” out of their fart

Funny enough people said 0/1 BR-+ exist in Chinese client, while the rest of the world still play with the dogshite 2 BR system, I seriously doubt DF care about anything but milking people

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I’m not against you, but you know is not true. We have been getting things that literally no one requested, and the things that are requested or bugs that are reported, wanky animations, etc. Still there.