I just love how people who have 12 kills, less than a 1000 battle points in a 30 minute match, arguably contribute nothing to the game have the audacity to leave the game before the defeat screen, so they wouldn’t be counted as a loss for them. LOL
Easy way to cut down on that is to end the ranking system and the win loss percentage. Keep track of kills and all the other stats. On top of that, end all awards, points, silver, tech tree research points ect. for deserting. So, at that point you’ve taken away their main reason for deserting at the end of the game, and taken away any rewards they might gain for deserting late. So, whether they desert in the first 30 seconds or the games last 30 seconds, they recieve nothing if they desert.
The desertion penalty is much too light and may have an omission.
Deserting gives a -20% penalty for the next two battles.
But if the deserter then also deserts the next battle, there is no penalty for that.
The penalty doesnt stack.
So desert one battle, get two desertions for free.
I joined 15 games. I deserted 11 (18 games, 3 were conquest mode, that I leave at the same time).
Okay, weekend. But during the week it’s not that different.
It’s almost impossible to find a good game.
So the tip is to join and leave until you find a good one.
I don’t care about winning or losing. I just look for a good balanced game.
as someone who always play till the end, and only desertes before the match starts if I don’t like the gamemode, I can say, mid match deserters are worse but, can people really blame them? I mean we all know how the matches are and there is literally no reward for staying and suffering for people if they don’t play “join any” and even then, winner gets more. and we all know that people need to get more rewards for grinds, especially the f2p…