Desert penalty prediction

By the way, it’s hard to imagine an online battle game that has been in operation for many years, where players can’t check their match records within the game

idk df could aslo add rewards for ppl who dont desert like increasing the ammount of silver gain or giving free xp just little thinking but even if is just an idea it could be very useful to make players stay.

btw one sided games are another problem on this game due the lack of ppl with a working brain but lets say that if game lasts less than 10 minutes the lossing team could get like a little compesation of 2-3k of silver so even if you losse you will get at least a couple of some which may help to keep players

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well thats is basically DF being lazy over all these years…

(still wondering why the dont send the graphic deparment guys to the bugs and game mechanics department)

The crux of the problem is that there aren’t enough new players joining. As a result, we always struggle to find enough people for a match. It makes no sense to come up with all sorts of strange rules to repeatedly torment these few thousand veteran players. The influx of more new players can solve most of the problems.

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This is also why I’ve been suggesting the addition of a Chinese faction. I’m aware that its tech tree might not be entirely reasonable.

yes good point… i mean instead of giving penalties we could encorage players by giving them rewards even if lossing a game lets take my statement as an idea

The current silver coin earnings are indeed not high enough. It’s a good idea to offer more rewards to those who perform outstandingly on the losing side.

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yee at least the prices are not as bad as in the beggining of the merge but gain still to low and it must be increased to have better economy

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No, the main issues are that (good/ seasoned) players tend to migrate between factions, especially during new content updates, making certain factions and BRs unplayable during these phases.

Not enough players? Just add another faction to the MM to split the playerbase even further.
Genius move.

Games that ban you for leaving by not playing the game are stupid and just shoot in their own foot.

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Add new faction will also attracting new players
It would be a double-edged sword, no one can predict the future

I never understand the statement that says game doesn’t have enough player, since the merge we gets full 10 vs 10 90% the time

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depends on the game i mean who would like to end with 1 player less? in a game where team coordination is the key of winning and plus is a ranked game? so tecnically the best way to avoid this is to put a penaltly to those kind of players

and we have to consider if you are going to play you will stay in the match and dont leave it before it ends

but again this is a casual game so a penalty like the one i mentioned is quite bad idea tbh

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For a game that has only a few thousand concurrent players all year round, without any changes, the number of so - called excellent players won’t increase. Do you really expect so - called novices to grow? Adding a Chinese faction or some other new factions can attract new players. Maybe you think there will never be new blood joining.

What I mean is that we’re short of “normal players”, not those peculiar players who, when using a sniper rifle in the game, have the same number of kills as the number of squads they’ve gotten eliminated. In fact, many people quit the game because they’re irritated by those inexperienced players. Increasing the player base can boost the number and proportion of normal players.

welp… lets begging this…

you have very high expectatives for this game sadly i gotta say that you will loss every hope as you go into the depts of the forum and find lots of information that actually mention how DF actually is (basically lazy) i got to remind you that this game have alredy 8 YEARS and also on all this 8 YEARS DF havent fixed lots of stuff that at this point any other company could have even perfectionated to surgical levels

And i`ll give you a little fact that you will be noticing if you beggin to see the things in a detailed way…

If df fixes something it will also ruin something else (it could be a bug a mehanic or the game balance) at first you will not understand but eventually… yes

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Perhaps you don’t know that due to the poor operation of the Chinese region of Enlisted, more and more players from the Chinese servers are joining us now.

They are adept at turning good things into messes. This is true for War Thunder, Enlisted, and perhaps some earlier things as well.

Ranked does not save from bad matches either looking at RS6 where at least for me it was not uncommon to have two clans vs randoms which in 9/10 times isnt really fun or “random” in terms of end result.

? According to rob, the numbers are a bit higher, especially at peak hours, not on WT level though.
If you refer to Steam, those numbers are limited since they only include Steam users which are not that impressive given it was “launched” there half a year ago while most people (still) use the standalone version, not to mention consoles.

Matches in most cases are always or almost always filled. The only issue is Japan that has limited population, reducing its BR brackets.

Yes, already so, but since its Enlisted, growth is really weird and results in spamers.

Dunno, if even you are not sure by saying “can”, it doesnt sound winning it all for sometimes that results in 3× new queues against one faction (Japan) that already has a low player count.
People tend to forget that a new faction means more queues to be filled. The demand for a Chinese copy+paste faction is low given its dependency of other factions to have a not entirely useless TT (and final content is still bad compared to rest) aka copy+paste (which is the one of the main reasons why we wont get UK or Italy as standalone factions). Also not helped that China needs a healthy Japanese faction that has not enough players for BR1 exceptions. It makes more sense to make subfactions but not standalone MM factions.

Maybe I just thought for a couple of seconds.

since the merge we gets full 10 vs 10 90% the time? , proof or it did does not happen.