Delay in cap points for Invasion please

If you have ever played one of those games where you are finding it very difficult to stop the enemy from steam rolling you and the fact that your team cannot get back in time to defend.

If there was a 15sec delay, the defending team could prepare and the attackers too!

Thoughts welcome, try not to derail :wink:

14 Likes

Yeah there should be some “cooldown” time after enemy capture one zone. Lot of time we lost an objective and enemy was already capturing second one just because he camped and waited for his team to cap previous one.
Or when i die on defending point, enemy captures it and i dont even have time to spawn and build rally before enemy is already capturing zone.
Soo yeah, delay should be added, but maybe for 20 sec?

6 Likes

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1 Like

In addition to a cool-down, defending teams should be able to see all the points they’ll be defending marked on a map in advance to help prepare.

8 Likes

Tigers aren’t strong enough to face the jumbo, we need Sturmtiger for a fighting chance

1 Like

Nope, we need Schwerer Gustav. Nothing beats killing everything on enemy side of battle, even planes.

1 Like

Yes Please or let us recap the points if we could push them far enough back…

1 Like

I think cap does this already, albeit very slowly and point must be clear…