I know a while back (I think beginning of last BP) you sent out a feedback form for us to fill out regarding the air game. Are y’all planning on fixing some of the issues with the air game?
We have hardly any options for planes. Ie:gun convergence, flight settings, etc, etc…
When are we going to have the ability to take off auto-levelin? I can’t stand it and I know some probably have the same feeling.
Are the flight models going to get an overhaul? Some planes fly fine, while others (looking at you 190) flys like the sensitivity bar is set to 1000%.
Can planes get secondary objectives that can be destroyed to increase ticket count, all the while other team tries to defend them. Maybe oil tanks, bunkers, something of a strategic importance that is on the ground.
Can we make fighters viable? They are completely useless right now, since 90% of all bomber players just suicide into targets with no repercussions.
It’s already in Normandy. The notorious air balloons.
I agree on having secondary objects. But what they done is extreme POOR!
Having like 1 secondary object with a main object is ok. But having dozens of balloons, each one can get +50~100 tickets is NOT OK.
Yes. I would like to see them expand upon it. Ballon’s are alittle much since (like you said) people can just fly around and shoot them giving their team massive ticket counts. Need targets that can take some damage and have ability to be defended
I don’t think the planes need separate objectives away from the battle. planes (in my opinion) should be supporting ground forces or defending ground forces from enemy aircraft. everything else I fully agree with.
I am glad parachutes were added though. Get to bail out of damaged plane and continue fight on ground. I’ve done that a few times. I am sure more options are going to be added in time.