Customization rework+ new customization slot

This topic will focus on the customization of a soldier.

Currently we have 5 slots. Headgear, Head, Torso, Legs, and some campaigns offer a hands slot. In this suggestion, I introduce a new slot: the gears.

But lets start of by reworking the prices of each slot. Here are my proposed prices:
PROPOSED PRICES

  • Unarmored headgear: 1
  • Armored headgear: 2
  • Head: 1 order
  • Torso: 2 orders
  • Legs: 1 order
  • Hands: 1 order

Notice how I made the armored headgear cost more than the unarmored variant. I believe this will actually help players, because they can know which headgears give the armor benefit without having to check 5 separate Google Docs.

Even with this price change, a soldier would still cost about 3-7 appearance orders which I think is reasonable. Now with that being said, we can now start talking about the gear slot.

GEAR SLOT
The reason why I made the Torso slot so low and decreased its price by over half is because of this new gear slot.

Currently, when buying any torso customizations you will get both the base shirt and the little accessories that come with it (pouches, gas mask bags, backpacks, shovels, flasks…). This comes with a problem. A sizable portion of the player base complain that the pouches on their soldiers don’t match the weapon they are carrying. With this new rework, the base torso and the accessories are separate.

These accessories will go into their own slot, “gear.”
Each regular gear will cost 1 customization order.

There will be many types of gear: one or more for each magazine type in the faction. Additionally, there will be more gears for roles, such as ammo bearer, where MG bandoliers are included. I also think the soviet body armor should be moved into the gear section as well. However, they will cost significantly greater- 3 customization orders

This will make the game more immersive as soldiers can now have magazines on their character that match the weapon they are using.

DISCLAIMER:
I’m not sure how smoothly this would run, so as for default, soldiers should have no rigs. All rigs will have to be purchased, the reason being that the game will have to load more entities.

I also don’t know if this would be easy to implement but I assume it is, because all the different accessories and torsos are already separate from each other in the game files.

I would also like to hear your opinions.

13 Likes

I’d like being able to choose my gear, I have some trench coats I like but they have the wrong magazine holsters or something.

6 Likes

very good idea!

1 Like

always would have loved to chose a more in depth customization.

but, it cannot be implemented for a couple of reasons.

right now, the customization functions over presets.

which presets were sort of made to avoid clipping issues.
( what i mean by that, is for example, the kar 98 plus the various bags and accessories, that’s as a whole is a preset. not talking about the ““presets”” selection )

they are keep constantly revamping actual cosmetic items in order to be somewhat universal across all cosmetics.

the other issue that we have, in order to allow new slots, you’d have to change over 300+ squads for all factions over 4 ( or even up to 5/6 ) presets for all squads and faction.

not really feasable…

however, they could, and should add all missing presets with pouches, similar to the stalingrad / Rzhev customization.

as it goes for prices, those sounds reasonable prices to me, considering the ammount of squads in the game. and how many factions there are.

but, i could be biased because i do love and want to customize all my soldiers plus all presets

7 Likes

I sure wish they didn’t spaghetti code this thing.