without them, i wouldn’t have been able to even dive into retextures.
which… it’s the only thing i can do since… you know…
my mods cannot be uploaded for the time being.
( i mean, i could, but would massively be boring and much watered down of what those should have been… mainly because of customs. but i don’t wanna rumble more than necessary )
which, not to spam, and i’ll conclude my spamming with this message on such an useful thread, if you want to look for more clothings of relatively high quality;
i suggest you check:
( i’ll do other factions too. it’s just that it’s taking me huge chunk of times into research, and find accurate textures for uniforms )
but. it will greatly save you and others some time.
even though, not gonna lie… i would have kept them and only shared them once my mods would have been out.
but quite frankly, i’m losing hopes in that ever happening.
so if i can help others to somewhat elevate their mod in appearance quality, so be it.
when i asked about ads moving speed (walking speed) i didn"t mean crounch movement perk, i would like to change soldier entity so it can walk faster since there is no perk for that, i also would like to revert leaning changes in my mod i think i might be able to do it this way if its posible. But i have no idea how to find soldier entity to overide it"s paremeters
when i asked about ads moving speed (walking speed) i didn"t mean crounch movement perk, i would like to change soldier entity so it can walk faster since there is no perk for that
One of them has to be walking speed:
According to a profile i made ages ago run_speed is what you are looking for. It also modifies running speed not just walk speed.
It’s just named improperly.
i also would like to revert leaning changes in my mod i think i might be able to do it this way if its possible. But i have no idea how to find soldier entity to overide it"s parameters
I don’t know if thats possible. I have searched the datamine but i found no entities controlling leaning.
Almost all perks are entity_mods property. If you want edit speed for all soldiers then maybe better to do it in entities.blk. Soldier property that increases speed is entity_mods__speedMult.
Or you can use game_mode_units_modifier entity. Create it and select it. After that click on + next to game_mode__soldierModifier property and choice Real then write soldier perk property (entity_mods__speedMult). After restart all soldiers should be faster.
127.84 [E] [SQ]: Corrupted profile or bad armies: validateArmies: armies is absent See log for details.
127.84 [D]
CALLSTACK
*FUNCTION [updateProfileImpl()] game/es/client_profile.nut line [85]
*FUNCTION [(client_profile.nut:206)()] game/es/client_profile.nut line [209]
yet, if i check the line
85 - 209
like, it says armies are absent:
yet;
i don’t understand.
was something added with the recent updates? @Devenddar
it’s weird because my battle of foy works without any issue.
( that is, in singleplayer )