Crossplay Control option for PC

If you are completely new to gaming overal, then yes.
Otherwise it’s not true, I think. You can get easily over average just thanks to watching few videos.

For example learning of importance of rally points and so on.

I can imagine, especially crossplay shouldn’t be turn on automatically. And I think it would ease frustration of PC players as well.

Without getting insanely in depth, let me remind you that people’s ability to learn functions in different ways. Some can read the info, or watch it, and be just fine. Others, actually have to do the thing to learn it.
(It’s the same reason why some kids in school have such a rough time, because trying to learn from a book might not be the way they learn. Its not that they are stupid, its just they learn in a different way.)

Considering that gaming is an outlet to many people whose brain functions that way, then no, just watching videos will not help.

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You are right, it can surely be still difficult for lot of players.

You say it in such a way that it seems like You want folks without any limitations to just simply be not allowed to use the traditional Mouse and Keyboard.
Why not give them an option to choose whether they are in the M&K team or controller team?
Some controllers can also function on PCs, last I’ve seen.

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They CAN use it. On PC.
I know you and many members of the forums play on PC, and don’t really understand the difference, but M&K enabling on console is absolutely detrimental to games. COD, Battlefield, PUBG, and Apex are all big examples. Whether it was enabled by developers or by players using certain hardwares to cheat, its extremely noticable in the gameplay.

What if they don’t have the PC and controller, but have M&K?

How so?

I have heard about these games names in general, but never played them, nor really bothered to try to find out more.
The only one that I may have some idea about is the battlefield 2, but this is… pretty much a decade-old game if not more.
So I have no idea.

In case you weren’t aware, the console comes with a controller.

M&K offers so much finer control that it is gamebreaking against players on the same system but inferior controls. So in the event that it were offered on console, those players would have a direct advantage over players on controller. The entire reason which players on console are allowed to turn off crossplay with PC.
It would mean completely unfair games even within the same console, making many players quit due directly to unfair balance.

For comparison:

Where you play on PC, imagine if they started allowing players to use wallhacks, as long as they purchased them.

The game would no longer be an even playing field. Some players would use it and have a definite advantage over the other players. Those that don’t use it would probably quit playing the game because it got completely unfair.

It’s the same concept.

My point with all those games that I mentioned is that they are available on console, and when players started using M&K either through support offered from the game, or through less legitimate workarounds, a large chunk of their playerbase (on console) quit.

A vast amount of players on console specifically get into console games so they don’t have to play against players with PC controls. By adding that to console, you are removing that element that they look for from the game.

Yeah… If one buys them fresh from store, rather than used.

Doesn’t the game give aim-assists for console (or controller) players?

To filter away the hyperbole - it would be like allowing players choosing between aim assist or Mouse and Keyboard, in ideal circumstances.
Of course, if it would be combining both, then I suppose there can be an issue.
Or were You trying to say that aim-assist does not even the odds against M&K?

Another thing.
Those games, from my limited understanding, are highly competitive.
How competitive is enlisted? I heard folks on forum saying it is more casual than competitive.

So… I would be taking Your concerns more seriously, if this game was E-sports oriented or similarly competitive.
But if this game was E-sports only, I wouldn’t really bother playing it.

How many of you PC players have actually seen or tried to use aim assist? Or for that matter even understand how it works?

Not even CLOSE!

To better clarify the situation:
Aim-assist only really helps upon the initial button press, which it will aim roughly at the nearest mark IF the player was pointed pretty close to where that would be in the first place.
Beyond that it really doesn’t do a whole lot.

Whereas M&K, boy where do I start?
Even just as far as aim is concerned, aim with a mouse is FAR more precise. On top of that it is much easier to control recoil. Even with “recoil assist” on consoles it doesn’t even close to compare.

On top of that, the keyboard has far more options when it comes to keybindings.
Are you aware that about half the list of keybindings console players don’t even use?
Why?
Because we only have so many buttons, with so many configurations, plus we have to worry about function hierarchy issues conflicting, or accidentally triggering something by mistake, simply because we don’t have the number of buttons.

Have you ever noticed you very rarely, if ever, see a console player using lean (outside of being right up against a corner)?
Its because we don’t have the buttons for it unless we give up something else!

There is the “competitive mode” and there is “casual mode”. Even in the “casual mode” players play hard and try to win. Just like in any game. Just because its not a win in an official competitive mode, doesn’t mean that it isn’t satisfying to the player, even IF they are playing casually.

That’s like saying casual players are content and happy to lose every time, or that they don’t even try to win.
OF COURSE they do.

The same people on the forums that are saying that Enlisted is a more “casual game” and shouldn’t have good balancing because its not “competitive” are the same players that will IMMEDIATELY be taking advantage of those imbalances, just to achieve victories easier.
100% guaranteed.

It doesn’t need to be E-sports competitive. For some reason nobody seems to understand the word “competitive” anymore. It means more than just for official competitions. Even fair gameplay between causal players can be competitive. Otherwise there would NEVER be any games that were neck and neck. Nothing interesting would happen.

Very few if any are trying to make the game into an E-sports competitive scene. We just want fair balance for those that ARE day-to-day normal players.
If you remove fair play from the equation, such as by giving M&K to a set of players to use against players that aren’t supposed to meet that requirement in the first place, that rips away the ability for those players to enjoy the game in a fair and balanced way.

Hence why I say:
If you want to play on M&K, go play on PC.
If you want to play on Console, meet the standards of the community, and play on controller.

There was, or were several, blokes on forums who played both, and I remember them asking to disable aim-assist.
Basically, I remember at least 2 folks complaining about aim-assist and similar console issues. They had contrarian opinion to Yours.

Elaborate.

Player satisfaction from winning or losing is dependant on tastes.
Like I said in a few other places - Victory or defeat is just a cheery on top.
The combat itself has to be interesting. Otherwise, what’s the point of the cheery on top, if the cake was awful?
Example - there were matches where I won, but the victory itself was hollow, since I arrived at an ending battle and such, couldn’t do anything. Or, my team was so good (and the opponents were bad) that I basically had nothing to do.
Or the opposite case - even though we lost, the battle was intense and fun, as I was one of the more active players in the thick of the action.

Okay, to clarify, I have played some games on consoles. I had the opportunity to play on a relative’s consoles, like PS2 and XBOX 360. Controls were cumbersome at first, though that depends on the game in question.
I guess the games that I played belong in Mess Hall rather than suggestions.

Frankly, it looks to me that You (with Your supposed friends) barged in into a PC and M&K-centric game and started causing noise about how unfair it is.
I think You should be grateful for the opportunity to play this game in the first place, and the few attempts to even the odds already (Aim assists, recoil reductions, not mentioning the crossplay itself).
Granted, I do not know if the game is indeed PC and M&K centric, so maybe there is some validity to Your concerns. In that case, I’m sure more features to assist the consoles with controllers will be added.

Also, a question for You - have YOU played with mouse and keyboard?

Well, at this point a clear definition of competition is needed - is it actions per minute? Reaction time? Quality of machines?
There are a lot of variables to juggle around in this game - so folks with slower reaction times may be able to compensate with tactics, like ambushing - hiding in a corner and just waiting for the enemy to show up in their sights.
Then there are specific squads with their ways of playing, like radio operators, mortarmen.
So, Yeah, Enlisted has traits belonging to the competitive scene. But how competitive the game is, really?

Based on some chatter on forums, there are devs who may want this to be a reality - some youtubers, who are being followed by, some devs or their associates, have been highly in favor of Competitive mode.
Or, who are those “Very few if any” You’re talking about?

Oooh. Preachy. I’m not surprised Your statements are quite unpopular.
“standards of the community”… What is that even supposed to mean?

I prefer to let folks play the game with whatever they have and whatever they want. As wide audience as possible.
Though, if You REALLY think this is an issue, then an option to play with “controller only” blokes may be an option, but it is… bit of a technical question, if the game knows what device the player uses.
I remember Paul of Mitten Squad used various obscure devices to play the games, like a guitar… But of course, that’s going down the path of masochism.

There are 2 different modes that you can choose from on the main lobby screen. “Normal” and “Ranked”.
Ranked mode is where players were supposed to be more competitive and actually focus on winning.
Normal mode is where players can play however competitively or casually they like.

This statement, right here. This is the key to this whole point.

If all the players played as “CaSuAlLy” as what everyone is claiming they want, then there would NEVER be interesting. You would never have intense games.
Hell, part of the reason that players are asking for M&K controls on CONSOLE is so that they can be more COMPETITIVE against PC players.

Because obviously, playing on a controller doesn’t even compare to the amount of control that a M&K has.

So what happens when these players that are on CONSOLE now have access to PC type controls? They absolutely slaughter the other console players that are not using M&K.
Hence why the option to disable crossplay with PC exists in the first place.

Look I don’t know if you are ignorant or just trying to troll at this point.
The game released on Xbox and Playstation, as well as on PC.
PC players don’t OWN the game, the developers do. They released it on console as well.
This means that console players are just as much a part of the Enlisted community as PC players.

Do you realize how asinine of a statement that is?

It looks to me like majority of PC players don’t understand what “game balance” is. There has to be positives and negatives to an item, mechanic, etc for it to be balanced. Otherwise everyone will only ever use the “best equipment” and “play the meta way” and the game will become a very boring hellhole.

I’m talking about in the most basic of sense. “Trying to play the game with the intention of winning.”

So many of the forum users that throw around words like “casual”, “sweats”, “campers”, etc. Are the issue here.

There are the “casual players” that are no better than bots. The ones that act as cannon fodder at best. The ones that any competent player will steam roll every time.

There are the “standard players” that are decent at the game. Cannon fodder usually, but can surprise you from time to time.

There are the “sweats” that actually play to win. Sometimes its through fast reaction speeds (which is predominant on PC), other times its through strategic gameplay (more predominant on console). *I’ll expand on this in a moment.

There are the “campers” that so many people love to complain about. When they are talking about a tank sitting in the greyzone not pushing up, I can agree that is unfair and infuriating.
However, they also use the term to refer to players in support roles, or in a defensive or flank position. They are usually using tactics rather than reaction speed to obtain victory, and despite the complaints that people have, this is a valid way to play competitively.

*Keep in mind:
PC players, with access to the control setup that they have, usually play more in a way that makes use of reaction speed, as M&K enables a player to have reaction speed that is generally much higher than an actual human could react. Many modern games emphasize speed because of this.

Console players on the other hand, don’t have that level of control and speed, and therefore often rely more heavily on strategic gameplay in order to get the competitive advantage. Utilizing things like chokepoints, killzones, hazards, more effective cover, etc to give them an edge.

In a direct, head to head fight, console players will lose to PC every time, due to reaction speed and finesse of controls.
However, if the game allows for strategic play to balance out the playing field, to where reaction speed no longer is the only way to succeed, then console players actually have a chance to play “competitively” against PC players.

I’m sure you’ve noticed how many PC players have noted that they never encounter console players that are any good, its because as I said, head to head reaction speed consoles always lose. If the game gets better balancing around strategic gameplay and reactionary gameplay, then the good console players would more likely turn on crossplay and PC that we can hold our own.

Standards of the community means playing fairly, not using an unfair method (that some players within the same console lobbies are INCAPABLE of using or for moral reasons will not). Essentially that everyone is on a level playing field, and their skills at the game are what gives them the win, not the equipment on which they are playing.

Using M&K breaks the standards of the community on console, as there are players that are incapable of using M&K but are able to use a controller. (Missing fingers for example.)

It’s the exact same concept as PC players playing against a player using cheats. They CAN play with cheats to give them an advantage over other players, but does that mean they SHOULD and all the players playing fairly should just be forced to suffer?

THAT IS HOW IT IS CURRENTLY, as long as control stays native to its console. (PC gets M&K, Console gets controller.) Without the “technical question, if the game knows what device the player uses.”

If you are on console, use a controller.
If you want to play on M&K, play on PC.

No?
There is the standard squads match, tied to the campaign;
and custom matches, not counting some specific events.
There is no “ranked” matches.

It’s not ‘casually’ per se, it is more about playing for fun, or playing to grind. And they may not correlate to each other very well.
Playing ‘well’ would be going into ‘sweatlord’ mode, in order to achieve victory.
Notorious examples of 3 SMG squads in loadout come to mind.

Is that option exists purely for that purpose? If so, I’d like a source.

Nah, You just seemed entitled, that’s all.
And I’m curious which one of these platforms have a bigger share of the playerbase.

No?
In fact, I am grateful that DF with Gaijin managed to create this, even if flawed, masterpiece of sorts - nearly any other game around, with this, albeit inconsistent, attention to realism would basically ask for money up-front to be played.

Please, don’t compare me to the “majority of PC players” - I’m a weirdo. Who else plays mostly axis stuff?

As for balance - naturally.
But not everyone wants to play ‘optimally’ or “meta way”.

Not even to have fun?
So sweatlords, eh?

Oh. Wait. What issue?

Eh…
Some say casual players are worse than bots, because bots at least try to go to the objective.
I’d say - casual players are the ones who try to play the game their way, which may or may not contribute to the team’s desirable outcome.

Standard. Heh.
I’d say players who have the basic grasp, and experience of what they need to do, and put at least a minimum effort to achieve it.

Ah, the sweatlords. In other words, folks who try to use every means necessary to achieve victory. Possibly masochists.

I’d add them to the casuals instead.
Or, possibly we need a separate category of ‘exploiters’ - they exploit faulty or undeveloped game mechanic(s) to the detrimental enjoyment effect of the rest of the (especially enemy) team.

Due to how the game is currently structured.
Remember, that may change, as game development progresses. And we, as forum denizens, have some influence to change that. Not much, but it is there.

Depends on specs, really - I’ve seen memes about how… 10’000$ gaming-rig-PC managed to reach the stable 60 FPS, when console of 1’000$ gets it from the get-go.
Wait…

I think I need a break…

I got confused on your questioning, I thought you were asking about how it was on OTHER games, in reference to how it SHOULD be in Enlisted.