Contrarian Take: MG-34(Early)

in all this whinging about the M2 Stinger; an Event Weapon that is an Event Weapon
I’ve kept coming back to a pretty simple thought;

A BR III TECH TREE MG-34 with a ‘rate reducer’ mode; reducing it’s ROF down to a comfortable 480~550
it would still have a 50 round belt,


and many would find reason enough to pan this idea right then and there…

but considering part of the problem with the MG-34/42 family is that the rediculous rate of fire (800 rounds per minute is nothing to sneaze at)…

I think that EuroAxis mains might find it an interesting experiment.

after all… there’s a regular point made about both the Johnson M1941 and the Browning M1918A2, that their ‘rate Reduced’ modes make them ‘good enough’ when paired with 50-75 round belt or drum fed tech-tree weapons…

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who could have guessed ?
LMG with smg recoil & 200 rounds.

Im just as baffled as the next guy and probably devs.

Which was ridiculously easy to obtain.
Just to give some perspective, current ge rocket squad requires minimum of 14 days.

Sounds fair counter for BRV

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if you want a response to the M2 stinger, for BRV; recommend an Event Weapon;

not a Tech-Tree addition because that changes the calculus of the whole discussion.

while I can’t say I’ve never ‘suggested’ the stinger before it’s introduction into the game, it was in a

‘add the stinger to the tech tree if the Germans get a mg42 (100+round belt) to their tech tree, with similar additions made for the soviets and the japanese.’ -kind of way


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Im quite sure I did not suggest anything, nor I wont suggest.

Not exactly sure how a BR3 lmg is even relevant to subject of M2 ?

it’s in those discussions that I kept thinking of just having a variant of the MG-34 with a ‘Slow Auto’ function; because that seems to be the solution when I bring up the BAR1918 and how inadequate it feels against the MG-34 (50 rnd), and the MG-42 (50 rnd)… doesn’t help people confuse the M1918 and M1918A1 with the M1918A2…

but I’m really curious how a MG-34 with a fire rate (mode) somewhat comparable to the DP-27 would fair…

Its comparable to FG42 with that exception that u cant have 9 man wielding it & -25 sprint speed.
But cant really have FG42 at BR3 either.

Who even uses it ?

And anyway, I just posted to agree how baffled I was about the M2 topics.
Totally unreasonable.

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BAR deals less damage than FG42, and has noticeable movement dispersion penalties, not as bad as MG34 though.

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13.2 / 14.4 both are 2hitkill.

ADS speed seems to be only stat that is noticeably worse.
And obviously already mentioned -25% sprint speed.

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Apologies because I think we’re talking past each other;

I mean I think a lot of the problems of Tier V comes from the FG-42, M2 Carbine, and AVS-36 being chosen as the representatives for late-campaign Infantry rifles.
though the root is that a free2play game isn’t really capable of having true asymmetrical factions, it just doesn’t work with the payment/money-making model.

I regularly use the MG34 when I’m playing BR III; obviously when I get uptiered there’s some problems but really a lot of that comes down to the pace of the game and AI being too dumb to live.

Never had cause to use the MG42, doesn’t seem like enough of an improvement to justify being tier IV;
kind of like the Johnson M1941 or the SVT-40 tbh;

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I think MG34 with rof selector would be a nice addition either folded with regular MG34 or as premium/event squad. It could even come with AA sights as additional gimmick.

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you need 13.5 to one hit kill

Could the MG 34 do that? Far as I’m aware, the only way to change the RoF on an MG 34 is changing the entire bolt. Which is what DF claims to justify the MG’s lower RoF in the game

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I want my MG42 100 rounds. NOW!

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The early versions were fitted with adjustable rate reducers in the grips allowing firing from 400 to 900 rounds per minute

image

surprisingly hard to find information on it (literally a russian forum post from 2009, lol; and I don’t speak russian)

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20 without vitality with 0 chance to down.

So doesnt make much differency will u shoot twice to chest or once to chest and once to ground.

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huge difference, a downed target will not return fire.

This is only a issue for weapons that have small magazines and long reload times, which is why bolt actions completely kill in one hitdowning your enemy in 90% of the time mean you kill them.

It takes roughly 0.2s for bar to fire 2 rounds I can quite confidentally say that there arent too many inviduals who could return fire in that time to make any differency.

killing in one hit + much better dispersion, BAR does not compete.

except most of time it does down.

Well that I got to agree its better

Well when you put it that way, I guess I got to admit you are right.
Majority of this game players indeed do have reaction time of 0.1s

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I believe you made a typo and meant to write 250.

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