Conquest logic breaks after a while for some reason

The screenshot explains everything:

This bug never happened before in my other custom maps

Why could this be?

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that’s a nice question.

happened me in my invasion that after the fifth point towards the end, it somehow becomes a conquest where defenders also lose tickets.

others, defenders could see all objective at once clustering the ui:

the bomb site objective getting destroy without the aid of attacker’s plant bombs :upside_down_face:

and the list could go on.

but, yeah, i did have the same issue as above.