In the new update they added conquest large for Wald and Burma.
But while playing on burma I realised just how boring it is.
Due to the amount of capture point your rallies are always to far away and since now all 10 players ( about 8 of which will be infantry) are spread out over 5 points there is little chance in meeting an enemy inbetween each cap and depending on where the rallies are placed an enemy squad can easierly bypass your own squad meaning both players will reach each otheres cap without ever seeing another player sometimes even multiple times in a row.
Conquest large just doesnt fit into enlisted with the small player count in each map.
Due to the limited options for a rally point (and it beeing limited to 1) you will often spawn 100+ meter away from the next cap (or if your rally got blown up even more) meaning the entire match devolves into a walking simulator that doesnt even as players rarely see each other for a good chunk of the match.
The only 5 cap conquest map that does work is the reichschancellery map as there you eighter fight for the outside points (and ignore inside) or fight for the inside points which are very linearly places so you barely can miss the enemy also fighing for the building.
So could you please remove/ shrink those maps?
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Maybe make it 15v15 with the option to have 2 rally points instead of the 1 also with how the large conquest is usually each team has the 2 points near their spawn and theres 1 in the middle being fought for. For myself I enjoy the conquest modes compared to other game modes since it gives you the option to control a objective or you can sit between 2 points and prevent the enemy from pushing forward instead of being funneled into 1 point and its a more relax game mode where you can actually do what ever you want while still help the team out
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i prefer conquests with more capzones than the ones with less.
more places to mount assaulst or defenses.
and a single rally will not lock down entire capzones.
it’s like playing king of the hill … but with more hills.
which you can choose between.
Dont get me wrong, more capzone conquest is better, however the maps dont suit them, the teams need to be more like 20v20 for the 5 point maps.
It is a dream that one day we have huge battles with many players and vehicles
Conquest large IMOP sucks as I waste far more time running from one cap point to another and less time in actual combat. The A-B-C is fine, just keep it to three cap points.
I like the conquest large maps, they play the most like the traditional Battlefield games like BF1942 and BF2.
Although even on simple invasion maps it is hard to get teams on the point, multiple objective conquest mode is asking a lot from modern gamers.