Okay bud
well, i don’t know how much ““bad”” can be to have a limit for sake of balance.
perhaps sounds like you don’t care that much and guns goes pew pew for ya.
nothing against it of course, as we all love pew pew guns.
problem is, for me and perhaps i should say " us ", it’s more important to have a game in the first place rather than a " sinking " ship which it’s not too late to fix. although, we have different opinions. i don’t know how much back and forth complaining about the others could solve the issue.
now it’s not about me, or you, or the other guy, nor the op.
but everyone. US as a community.
what you trying to say tho, cant find the point
so basically you dont know how bad it is?
It was, not anymore like in the past since the nerf of the spread. It lost his accuracy hard so you guys are still complaining about this but you didn’t even tried it after the nerf, when you shoot on the body at 50m and still miss 3 times bullet…
i’m afraid i can’t agree on this one.
as i’m currently using them to unloack the panther over normandy,
FGs are extreamly good ( otherwise you wouldn’t see entire squads made out of them ) above all, almost everyone can use it. not kudo.
and if you are at 50 meters and still miss 3 bullets… nothing personal, but sounds like your aim is awefull.
i usually give it to my engineers so that they have only 40 bullets ( 2 mags as standard ) and i can easely make 25/30 kills with it.
i’m not bias towards fg. but they really are powerfull and quite realayable.
P.S.
perhaps mine are upgraded. that’s why. accurate and deadlier
?
separated by level
benefit: fix the problem entirely
drawback: longer queue, forced to be better player
using “weight” system
benefit: can freely play low, mid, hi match based on equipment
drawback: seal-clubbing → ruining newplayer game experience → new player are quiting, also ruining high level player because limited high level weaponary
??
Maybe some sort of economy could fix this but I guess the snail would exploit the shit out of it.
I haven’t experienced this at all and I haven’t upgraded any of my FGs
They’re just as good as they were the day I unlocked them months ago
It’s not even the weapons that you mention. Large grenade pouches and spamming TNT at the new players making a beeline for the point will usually put you at the top of the leaderboard.
not really.
separated by levels does not fix the problem as people with premium can unlock the full campaign in less than 1/2 weeks ( depending how much you play ). so ending up face more skillled and equipped foes, so absolutely not. does not solve anything.
progression is slow passed/past the 10th level. as such, i could be considered seal clubber just because i couldn’t progress further.
weather a " point " system where it’s counted your soldier veterancy, weapons, ( upgrades of weapons as well ) and others factors could improve the situations.
sure, 4 guy with mp43 are strong, but nothing that bullet cannot handle.
and unlike war thunder, seal clubbing in enlisted wouldn’t give you many benefict since you would gain less xps and above all, cripple your self just to play low. in war thunder, tanks are similar and therefore, skills plays majority.
while in the current system, a guy with starter stuff meets against highly equipped " veteran " such as ourselves.
you do the math.
“if buying premium”
the consequences of their own action.
buying XM-1 and expecting to face Pz. IIs just because you are lv 1 and skilless, duh!
“gain less EXP in low level match”
what if they play not for EXP but just for the feeling of dominating hopeless people
“past level 10 progress is slow”
no shit but wait didnt you said low level match gain less EXP? doesnt that imply higher level match gain more EXP?, why is this contradicting
Like I said, FG’s are very good but not as before. I played them before the nerf and after the nerf as I’m maxed campaigns on all of them and you can feel the nerf at middle/far distance while before the bullets were very precise (even more with snipers FG’s, you see your bullet going everywhere except on your aim, literally terrible)
this does happen a lot recently
used 5* FG42 II to aim stationary soldier yet the bullet missed the body and yes i aim the body perfectly. answer from people may vary
happen to MG13 too, hipfire shots failed to hit enemy from 5 metre while proning
you’re not putting alot of common sense in your own words my friend.
just because someone likes to support the game, i don’t see why on dev part, this should be the case.
it’s like almost shooting your self in the foot.
and by this way, no one ( or perhaps not alot of many people ) would buy premium anymore.
that’s why PVE should be a thing.
but that’'s another topic for another time.
either way, yes, there are some folks that does that. but again, they are not super stronger. because if they just max out soldiers and weapons with just a squad of 4, they would get in the " middle " tier where people are somewhat ok at the game.
and not invincible.
if you can’t understand your self that making a match at lower level does not gain the same at higer levels i honestly don’t know what to tell you.
the reason why ( of logic that perhaps you " missed " ) is that you encounter less squads with more soldiers. and therefore that’s why you play on higer matches to gain more xp. because people have more soldiers there compared to those who just started.
you just hurt your self.
is that hard to understand?
it’s accuracy matches the BARa1 on semi automatic, so if you aren’t hitting people from 50 meters than it’s likely because you have shit aim
- not all premium are vehicle/squad, there’s BP and PA too
- premium squad/vehicles are already not worthy to begin with
- exactly why i can count how many premium squad/vehicle i saw with my fingers
- supporting the game doesnt mean the game would be better, i.e asian guy buy premiums yet the dev still not giving asia server
it is after everyone are quitting the match
as someone who regularly get bamboozled by ppd/ppsh in my (practically) lv 5 s campaign, this is bullshit
easily countered by saying “when i was low level player i can get 20k as easy as i do it now as high level player” and it is since EXP are based fixed stuff like achievement, score, and time play, so as long you get pretty much the score, timeplay, and achievement you’d get prettty much the same EXP regardless of the level or squad you use. there is no flexible stuff like multiplier in war thunder
perhaps i expressed my self bad, but for premium, i meant the premium account.
you can’t really " torture " them for making a purchase to support the title.
regarding squads and vehicles, yes, that would make you skip that phase. and therefore as you correctly said, gets tricky and disavantage as well.
obviously should be discussed further than that.
yes, BP is also a sort of income.
eh… another issue of another matter but yeah(ish)
not really.
PPDS are bad on their own until they get upgraded.
and even if you encounter those when you have regular equipment, you can kill them with it’s “”"“counterpart”"".
the proposed matchmaker based on equipment defines how many you are gonna encounter them. which it’s best to have them less than more if you are progressing your way through.
not really, again, if you apply logic or more like, common sense.
starter matches with people that barely have equipment does not make you gain the same way as late tier / “veteran” matches because they literally lack of man power.
the reason why late tier you gain more, is because you have alot more to kill compared to earlier matches.
so it’s physically impossible to gain more xp ( unless you suck at end tier and can’t hit anything )
Don’t console players have an option to disable crossplay!?