Players who wish for a more realistic version of mines in Enlisted (or just want their enemies to suffer) want them to return to their infantry deleting glory, while players who wish for more balanced and intuitive gameplay (or just don’t want to explode every 3 steps onto an OBJ) want them to remain nerfed.
I propose a compromise that I think could satisfy both sides, while also inadvertently bringing new life to the Engineer soldier class…
Create a buffed version of mines that exist solely as a buildable for Engineers (any Engineer, like with sandbags, rallies, and wire).
The buff(s):
Currently, mines place with the majority (or all) of their structure completely exposed above ground, for balance reasons. I suggest letting the buildable mines place in a more realistic position, with the bulk of their structure being underground and just the “sensor” piece of the mine exposed (the 3 prongs on the German S-Mine for example). I also suggest they return to their former damage values, making them more realistically consistent in taking infantry out of the fight.
The trade-off:
Currently, mines can be given to any (and every) soldier in a squad, making them available en masse and easy to just spam everywhere as they also place instantly. As previously mentioned, I propose making them only available to the Engineer soldier class and only as a buildable. This could be implemented similarly to the additional radio calls and be initially available only to the Engineer SQUADS, with the available upgrade in the Engineer I class tree to make them available regardless of squad. They should also have a reasonably long base build time (I’m thinking similar to a rally point) to deter spam building them, as well as a set limit per player (Maybe 4 AP and 3 AT mines)
As I type this out, I realize this opens the door for a whole new Minesweeper mechanic for both vehicles and infantry… Write that down…
Anyways, that’s it. As always, balance should be the priority, so this can be tweaked as necessary. But I think it could satisfy both sides of the mines debate, and double as a nice revitalization of the Engineer.