Command for bot to interact with medic crates and ammo boxes

Would be nice if I could look at a medic crate/ammo box and just press ‘X’ and all the bots in my squad would go grab extra supply without a need to juggle around the whole squad.

And for the sake of communication, I will refer to both of them in general as a ‘supply depot’

This command would make placing a supply depot near rally/spawn point a really useful move and would reward team players who like to build these depots too.

And in the scenario of…

A) A player is looking at the ammo box

  • this should act as a command to pick up supply instead of dismantle the box.

trade off:

  • players are no longer able to order a dismantle of any ammo box.

B) The player is looking at a supply depot and cap point which also happens to be in the same direction.

  • prioritizing the defending the cap point command first, since the player could just move around and look the supply depot from another direction.

C) 2 or more depots are within the same line of sight when a player presses this command

  • prioritize the nearest depot first.

D) If a bot has already had a full load of med kit/ammo while being commanded to pick up supply

  • You can leave this as simple as making the bot walking toward the depot and pretending to ‘grab’ the supply but you can go an extra mile and make that bot check if they’re ‘allowed’ to pick up supply or not.

E) When a bot is ‘interrupted’ during the command via the player goes into a prone postion

  • That bot will also change into a crawling movement toward the assigned depot.

F) When a bot is ‘interrupted’ during the command via being open-fired upon by an enemy.

  • The bot should ignore the grabbing supply command and shoot back at the shooter and resume the command after it assumes that the situation is ‘safe’ like with the 'following the player’ behavior.

G) When a bot see an enemy during the command but is not fired upon regardless of its squad’s setting (be it passive or aggressive)

  • The bot should ignore that non-aggro enemy and run toward the supply depot without open firing.

H) When a player look at a supply depot that’s out of the range of the ‘defend that point’ command

  • The command is not activatable.

I) When a player move outside of the command range (aka when your command is disable due to being too faraway from the squad)

  • The command will be automatically cancelled and all the bots would run back to the player regardless of their completion of the task.

J) If the assigned depot is destroyed during the command

  • stop the command immediately.

Hope you like my idea.

13 Likes

Sounds good - more bot commands the better for me - it’s the most unique part of the game and should be expanded.

The key binds shouldn’t be an issue - destroying a structure should be on long press anyway, I keep doing it by accident - I’ll tell my squad to move somewhere and instead they’ll destroy my rally/ammo.

So tap X for move/resupply/build
Long press for destroy

Be nice if it were also expanded to make bots interact with guns like AA, AT, mounted machine guns etc - and they should aim near your marks.

2 Likes

Doesn’t bot just have unlimited ammo reserve on their own?

But yeah I agree on ordering bot to take medical supply, probably encourage people to drop med crate more often.

they do for most of weapons,

but not for anti tank weapons, or mortars.

( actually, if they have 0 ammo in the reserve ammo pool for primaries and secondaries, they will not have infinite ammo in that case. nor… they will go replenish them … )

which would be great if ai go and replenish them through an ammo box if it’s in the map.

Pretty sure bot just don’t use secondary weapon.

And it could be harmful letting bot letting out flamethrower blocking the way and team kill

The only thing that annoy me sometime is the bot have a less than half full mag and get me killed.

they do if they don’t have any other weapon.

( rifle grenades and flamethrower too )

and, they will still remain at 0 if you used them and switched ( which it’s… somewhat correct. but they should be able to refill them )

not really most of the ammo are next to points and what not.

so it wouldn’t be that bad if AIs would actually refill on their own or through a command instead of having to manually controll it and regain ammo.

true.

they did tackle this issue though.

at least AI do reload when out of combat.

( which took years to implement, but … glad we got it ehi )

1 Like