I would like the people on this forum to understand that, having full squads of FG42s is not destroying the balance of the factions towards each other, as long as both sides have comparable weapons to choose from.
So if certain ppl keep yelling that the FG42 is OP, while not considering that the other side might have a comparable weapon such as the PPSH, our discussion about weapon balance will run around an endless circle of faction bias.
However a small group of ppl here on the forums is left that- interestingly these folks have started the discussion but with a different complaint in mind.
Basically from the start the complaint has been that giving Troopers a FG42 removes the purpose of picking semi auto rifles or SMGs or in fact 90% of weapons in general.
Now obviously today we have the STG and the PPSH, other selectfire weapons ( FG42 being king tho) and potential weapons to come like drum mag Thompsons , Johnson LMGs - a US FG42 and many more - which have the potential to be in the META category of STG, PPSH and FG42.
All that can make sure that the faction themselves stay on the same lvl of “power”/ balance.
All these things in mind, the real problem stays the same 90% of weapons and squads will stay obsolete. Either you pick the META guns and squads, or you’ll hinder yourself from having a good winrate.
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This is more my mindset. When you can grab an FG42 why use a G43? If you have an AVT40 why use an SVT40? It essentially makes every unlock prior obsolete. Sure the semi autos are slightly more accurate but that is quickly offset when you upgrade the select fires to decrease dispersion by 30%. The only one that has a large trade off is the M1 Garand and M2 carbine where one is a normal semi rifle and the other is more SMG.
Semis are cheap to upgrade (except Moscow where the SVT38 is the same price as the AVS) and fairly accurate. Thats essentially it
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Yes.
Which is why I was (still are) against unnecessary nerfs to middle ground weapons (semis). The only thing it did is favor those abusing meta of automatics (smg lmg squads spam, sf rifles). Problem are not only sf rifles like many claim… they were strong but not game breaking when semis were also able to do a good last stand effort in cqc.
Now… people just spam sf rifles and smgs more. 🤷
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Balancing stuff based on economie is worst methode to balance and must be prohibited
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I’d rather have this than such stupidity as no zoom on MG nests, limited rof for semis and tank MGs dealing less damage than other MGs.
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I have witnessed now first hand what rotating SMG and LMG squads can do, and its frightening to be honest.
I think SF isn’t actually as big of a problem as some other things can be.
Still I’m sure I could run a pack of FG42s to test out that, but the purest in me keeps the G43s because it just feels right.
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didnt knew US was using ppsh but guess your meaning Berlin
yes just realized that Berlin has FG42 asw if im not mistaken
I like to compare weapons on their “feel” and overall power, so yes I like to compare the PPSH and the STG, even tho Berlin has no STG yet, however as we know how it plays in normandy and MKB in moscow we can get the overall Idea how these weapons perform.
my opinion on the overall weapon power:
TIER S: FG42 = STG = PPSH
TIER A: Thompson, M2 Carbine, AVS
TIER B: some smgs like PPD, or high tier axis Smgs, top tier MGs
TIER C: low tier SMGs most MGs and semi auto sniperrifles ( can be useful, but mostly situational )
TIER Trash: starting weapons and bolt actions in general, and worst of all M1 Carbine…
yes but you cant compare them across all the campaigns at once. You need to take one campaign each and over watch the balance out from those.
One good example is that ex Russia got both Air and Close quarters covered up to lvl7 beyond for quite some time in early stages where rest of the weaponry is almost the same give or take slightly o.
Fg42 is to me on the verge (if not over) of being OP for being an assault rifle as well since the regular one is so accurate and everyone can use it, more then the MKB does in later games in Moscow since that one is more of an equalizer after all the bs you been thru over there. But then we must not forget that MKB is recon class and recon isnt as good as assault even if its pretty effective (but not overly) in all ranges there is counter measures for that to in a way.
Still bit to early for some reason here in Normandy though strangely enough (which might indicate that its pretty balanced up to this point when assault rifles comes in), it was more clear in Moscow from early stages to me, up even to the later…
Not saying Sovjet is an overly OP faction in Moscow as im also aware of other things and is why im not complaining ex about the T50 even if it has some questionable plates on the sides that can even tank an 500kg bomb right next to it.
So with this said these debates are good having since balancing games some what is an really challenging task and im also one of those that like shifting effectiveness in areas depending on factions, but when the other faction has nothing to balance it out with in another area then it must be fixed.
Reason im still not saying to much about the FG42 is because i havent tried the US weapons out that much to say where it lays. But i can say this by using it, im currently arming all my support troops: Radio squads and mortar squads with FG42s since they are also almost as accurate and effective as SAs and thats just fugged up. And 14 in damage with that in mind seems a bit to much so to speak for everyone to carry it. If it was the snipers with FG 42-2 i wouldnt said anything because its effective range, but on the other hand i didnt feel something was needed to balance things out in Normandy from the start like i did in Moscow
One Example of this: Germany have their monster in the air called BF110 which works like an glass cannon but US have their Hvy Fighter to with tons of armor as its agile and fast. Ground troops including tanks feels balanced to in my opinion
well stock FG42 has some accuracy problems, but just go with bursts and you’ll hit anyways, so not even a real hindrance anyways.
Basically the FG42 is a “one shot kill weapon” with a very fast rate of fire, while also reloading fast. The only downside to it is high recoil, and low amount of ammo. However once you get the FG42 II the problem with high recoil is gone.
Now technically the FG42 has a much better time to kill than a STG or a PPSH, however since you run out of total ammo very fast, while also having to reload constantly I say the FG is on the same lvl as the STG and the PPSH.
If we look at the AVS we’ll see that it shoots much slower and has an even smaller magazine than the FG.
The Thompson has a faster rate of fire than the STG, while having a bit less dmg and less range, however later campaign unlocks gives you Thompsons with around 900 rpm, which is nice. Also potentially we’ll see drum mag Thompsons and Thompsons with even close to 1000 rpm. So the Thompson is not a S Tier weapon “yet”.
M2 Carbine has very bad sights, but other than that its not a bad weapon, not as good as a FG, but still Top Tier.
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technically you are kinda right here, since balance consists of more than just pure gun stats.
how a map is build, what vehicles are being used, how the AI behaves, what perks which type of soldier can pick, how soon will you unlock said weapons, what type of unit can even carry said weapons, is one side only attacking, is there mostly Cqc combat or does the game allow ranged fights to happen, and so on…
you are right that all these things indeed do matter, however I personally believe that at least “infantry gameplay” needs to be even for all sides, because infantry are the core units of this game.
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