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“Let’s discriminate not even 1% of the player base into their own queues because bad players might have to fight them otherwise” isn’t as good of a take as you think it is
Original rules were from before the nerfs to all of those. But still removing AP mines allows for a lot more action in the game. When you have a full team of 9 mans dropping mines constantly, capture points end up being nothing but walk & explode sims. Games are much less fluid.
One a team takes a point, they drop a million mines and then trying to attack it because very difficult since you have to try to fight the defender while also watching your feet. We all agreed that matches without AP mines have been significantly more fun and gunplay/tactics focused.
there are people that cant comprehend the idea that some asian kid is better than them - which is always the case.
99% of the total player base isnt part of a clan - and thus saying “they are the top competing clans” might not be wrong, even if it is a ridiculous statement.
Maybe they should be limited to 2 players when queuing. God knows how awful it is when you’re playing a match and then suddenly the enemy team has 4 people with clan tags
would be less annoying if there was A SINGLE GAME where I’ve ever seen them NOT on an already way-too-stacked team curbstomping whatever dregs the matchmaker scraped up for the other team