Given Enlistedâs fast-paced gameplay, the idea of extending the time it takes for paratroopers to arrive on-site doesnât seem like a very good idea.
First, it will be difficult to get them down on the ground at the right time. Some might argue that the technical tactics of anticipating battlefield developments and sortieing early would be appealing, but that is a just boring.
Also, if you give the ground forces enough time to spot them and aim with AA, the airborne forces have no way to counter them. Do you expect your teammates to eliminate AA? This game is not a game where teammates cooperate closely like that, so itâs not realistic. Nobody respons AA.
In the first place, if enough time is given to ground troops to prepare for interception, the significance of airborne troops to âsurprise attackâ is lost.
If you accept what is being suggested here, the paratroopers have little appeal. No one will use the paratroopers anymore, and itâs pretty unfair to anyone who bought a premier squad.
Paratroopers are actually transported long distances in transport planes and jumpâŚIt is deceptively attractive.
Such actions would work well in a more realistic game. For example ArmA and SQUAD.
Such a game may take at least an hour or two to complete the match, gathering at a rendezvous point, taking a five-minute helicopter ride, and then another ten-minute walk to the combat area. The maps are huge, of course, and you play on maps that look like Enlisted with all the gray areas removed.
If they have that kind of gameplay. Realistic paratrooper spawning would work fine.
But Enlisted is not.
Enlistedâs combat zone is very small. The battlefield size is somewhere between CoD and Battlefield. And, as I said earlier, the game unfolds very quickly.
Enlisted and ArmA are different. Enlisted has Enlisted charm. If you want a truly realistic game, you should play ArmA or SQUAD instead of trying to turn Enlisted into ArmA.
imo, I donât think the paratroopers should change the current spawn mechanism.
I am very skeptical of reports that spam is being done by the Airborne Forces or that they are breaking game balance.
However, if I still need to nerf them, I would suggest changes other than the spawn mechanic. For example, make their spawn cooldown a little longer than other units. Normal troops will respawn twice before the cooldown ends, but Airborne needs three respawns.
Or make the equipment weaker until the crate is collected. You can carry a pistol knife, or a light weapon for paratroopers, but start with minimal ammo.
Itâs like thatâŚbut,I donât think itâs necessary either.