all i see in my eyes, ( which it’s not to attack keofox, let it be clear )
- furthere more when genuine ( i’m not being biased. just being objective ) complains and demands for explanations, answers with:
yet, all things considered;
- automatic weapons been given to everyone no matter what
which, everyone playing 5 minutes of this game understands, that it doesn’t need a girl like me, or any individual and singular forum member to tell someone that “back in the days”, they didn’t had alot of automatic weapons outside few occasions/factions/specific period in time.
so, when it comes to realistic aspects or such, it’s not realistic to have the ability to use all those machine guns or assaulters in the first place.
you can’t use the " realistic " word just like that as it results out of context. ( to not be confused with simulation. which again, i do get that this game it’s not one )
second argument that i have and i often hear ( which again, i think matters as well ) is that the game allows you to:
and i think you already know why. but let it be a reminder:
because of the movement system of this game.
you can’t really complain about the playerbase doing so if most of the time gets effective ( and in many cases, abusable ).
which, tweaking weapons, that’s completely fine as this game is a beta. but as long proper explanations and reasonable justifications are given. which unfortunately that is not the case in this scenarios ( and i’m afraid in others as well ).
because if we have to get in more details, you claim that is not realistic clearing rooms with semi autos, and yet, in this game you are allowed to run with smg jump and run clearing entire rooms with assaulters squads ( and even use a full potential squad of 9 with fgs despite not being an assaulter and yada yada yada )
does… does that sounds realistic to you?
because in that case, i think you need to give alot of explanations further.
which, sounds like ( to me, this is a personal opinion ) based on statistic and matters of actions from the team, that you guys are pushing ( which, i’m somewhat wrong, because it’s not really the correct term to use, but making smgs more viable for almost every occasion ) therefore more players will go for the meta since it’s much easier to obtain, and much effective to use compared to others weapons.
i’m not someone who forgets easely about getting bursted from 200 meters by a lazer PPSH or M40 in the distance.
and, if we have to add more fire to the question ( because it’s winter and there’s crazy cold out there )
you claim that soldiers using m1 garands or any other semi auto and firing them in quick sucession it’s not realistic, and yet in the game:
- fgs and m2s that can be given to literally every squad despitein real life being restricted ( due to production numbers and due to the gun not even being available to only specific squads. and yet, everyone can use them. )
- once again, i can’t stress it enough, but automatic weapons given out like candies. is that realistic to you?
and last but not least
- tanks choises are not realistic ( some never were meant to be there, others outdated by the time ) such as to name a few, T50s, PZ III Bs, BA-11s, Jumbos, and the list could go on.
so, again, i’m not against changes, but when bad changes occurs, i’m not standing aside and pretend that everything is fine and justified.
because i’m sorry “litte” fox ( or who ever thinks it like that ), but i’m afraid you( or someone else ) have messed up this time. i do genually respect everyone opinion, but changing rate of fire instead of recoils for semi automatic weapons, pretending that it’s " realistic / accurate " does not sound reasonable nor justified to the whole community.
and by the looks of it, i’m not the only that thinks like me.
i hope this time you will listen to the community about this changes and not avoid it like the jumbo and fgs complains.
this game does not need any unreasonable changes more than it already has considering the contradictory ones.
cheers.
sincerely.