Changeable front for Sdkfz 234/2 "Puma"

Puma is fascinating from mechanical point of view and has few very interesting features.

One of them is it’s transmission that allows same speed travel in reverse and "normal way of travel"

Well to get to my point Puma has two drivers each oriented to opposite direction.


(warthunder.exe)
Puma could travel in both ways without any issues.

I propose to add changeable front for the Puma in the menu.

Front 1:


image
This is current “front” in the game and it exposes your crew more but also makes you more likely to see your enemy when you come around a corner of a building. Generally more suited for aggressive playstyle.

Front 2:


image
image
This exposes engine instead of crew and makes your crew survivability more likely if you get hit since half of your front silhouette is engine compartment. Also makes you more likely to survive hit from something stronger. However you have some trade offs. You are more then likely to get immobilized If anything hits you directly into the engine and even worse you can catch on fire. If you get immobilized in tank engagement near enemy infantry you get overrun with ease. The driver has only two view ports instead of three and can’t see the right side. Generally more suited for defensive playstyle.

By choosing front players could select what suits them best without dealing with inverted controls. Driver 2 (4th crew member) would have some meaning other then extra crew (if the placement of the crew isn’t changed by choosing second front).

At the moment you can’t select your second driver (driver no.2 on first pic or 4th cre member) to vibe check your rear.

Changeable front could be also used for other vechicles with same features as Puma that would come later on into the game.

It would be just amazing to be able to change fronts in battle or depending on which driver you chose to drive with that would change your drive orientation, but I don’t think the code of them game can allow such a thing. Changing fronts in menu would be just fine.

I’m aware this makes no sense in current state of the game and developers are focused on more important stuff, but this would be nice to have ingame.

7 Likes

Would you like to see this in-game?

[poll type=regular results=always chartType=bar close=2021-03-21T21:11:00.000Z]

  • Yes. I did like to see this in-game as soon as possible.
  • Yes, but there is no need to implement such thing right now.
  • No. It’s totally unnecessary.
    [/poll]

IIRC it is possible for the driver of at least 1 of he Moscow tanks to look backwards - it’s a mouse click??

I know about panzer 2 and it’s very useful. In Puma as driver I can look only throught first view port idk if that’s bug or something else.

I voted for yes, but there is no need to implement it

The reason behind this is that Puma is already the best vehicle of Normandy campaign with that insane, unrealistic speed

I would agree with you only if they nerf puma’s engine power or nerf the mobility on rough terrain but right now it’s just too much

1 Like

Also gotta add that the driver switching isnt a thing war thunder, the rear driver is modelled as radio operator or loader on those kind of vehicles (EBR is also like this)

Don’t know what’s ebr, I left warthunder for good

armored car with driver in the back that can drive backwards at full speed, just like puma.

To be honest it’s not very good when you drive with engine up front. When Stuart hit me with one shot into the engine I caught on fire and in 5 seconds I exploded :joy:. I couldn’t do anything so If they want to find some nice way how to nerf Puma they can give it FRONT 2 ¯_( ͡° ͜ʖ ͡°)_/¯

But

Driver 2 won’t only allow players to drive backwards

It will also allow them to get out of sticky situations faster