Change the rules for using Rally points

Not normal, but broken. Broken game mechanics. There is nothing balanced about the fact that there is no incentive for bad players to build rally points, and if you end up on the bad player side there is nothing you can do about it. Using the “normal” game mechanic does not accomplish anything if your side has fewer RPs than the enemy team.

Now I understand it is fun to repeatedly roll over the enemy team because your side builds RPs, and theirs does not. But maybe you will want to play a certain nation sometime, to then discover it is literally Germans at 5.7-6.7 BR in War Thunder. Despite you having 200 kills, more then the enemy team combined, you cannot win a single game. Only, unlike WT, you also do not get any kills, because you are getting shot from all sides seconds after you spawned in.

You may think you are right, and this is “punishing” because it limits how hard you can win. And boy, is the game crazy unbalanced now because of this. Once the game will get compressed by the next update, you will eat my hat if people won’t complain that they are getting steam rolled even harder than it is now, and literally only playing -insert nation- makes sense, if you do not wish to get murdered.

Balancing out RPs is not a nerf unless you unironically want to play the winning side over and over again against teams made up of 80% bots (because only a few masochists play that side) and never lose a single game. While I get your point of view, that does not make for good game design.

Good game design means:

  • reward needs to be balanced out by equivalent cost, or equivalent penalty in case of failure

  • there should not be a win more multiplier if you are already winning easily. There should be a comeback mechanic in place to allow the opposite team to not be overwhelmed.

Building a rally point in Enlisted requires only a few seconds of your time. However, in order to benefit from it, your team needs to have equal number or equally well placed RPs as your enemy team, otherwise, you simply lose it as the enemy team finds it very quickly when your team keeps coming from its direction.

The team which has more rally points simply demolishes the enemy team and there is nothing they can do about it UNLESS they build rally points of their own, which they do not.

Essentially, no matter how good you are, you are at the mercy of your team to put those RPs up. That does not make for compelling gameplay or balanced game. It sure is enjoying for bad player who just want easy wins by camping the spawn points of the enemy team which is just slightly worse then them, though.

Easier solution: Make bad players build rallies.

Indeed, we need ask for improvement who give us balance, and for rallypoint wy dont improve the current rallypoint network system for incentivaze people to build them, because Currently for work all rallypoint need be in the same place, and this kinda destroy how rallypoint are supposed to be used

The problem are not the rally points or they are OP. You play with people who simply dont build them therefore an inbalance is created. There is no nerf possible for this and its doesn’t make sense doing it. Its simply gamers attitude. Wanna play solo ? well you are on your own and game shouldn’t change cause you cant do nothing about about it.
The only way i see is to highly reward players who build them and give compounded XP. In other words, every time a squad uses your rally point, you get a fraction of the total XP that squad gained in battle. More XP, faster progression and maybe it will incentivize other players hungry for XP

1 Like

Clearly you do not get it. Being forced to find sweaty squads to playour preferred nation so you do not get smashed will kill the game, which is already barely keeping its player base. It is boring for players winning 100% of the games, and it is abboying to those who get clubbed hard.

This is not how you create balanced game mechanics. And you definitely do not seek to cater to players who are interested to seal club bad or new players.

Seems like more your ego involved. you don’t want to play with people its your prerogative but saying Rally points are OP and nerfing them to suit you game playstyle is, for lack of better words, ridiculous. As for keeping its players base, only Gaijin knows about that cause its just your assumption, plus playing while insulting to death teammates is probably the attitude that helps in not retaining players. I have played with you, I can certify you are good at insults. Also, you cannot create balance when gamers attitude is in check, as much you want to nerf those RP, if nobody Builds them, the imbalance is still there.

This is a symptone, not a problem or even cause of player number imbalance.

Cool strawman buddy. Also, thanks for confirming you are one of those players who flat out refuse to build rally points and unironically say that it is totally fun to get clubbed, and lose the game in under 5 minutes.

It is quite hypocritical of you to accuse me of something you do yourself. Aren’t you getting tired of using the same mom insults, over and over again?

Again, you are incapable of understanding what you are reading. So, I will stop here. no point arguing strawmen. Added to my ignore list.

Again, you are going on a tangent. Explain to me HOW being the only player on my team who builds rally point, and then having to wait for my entire team to spawn from it before I get a chance to use it is a fun or reasonable game mechanic.

Why should players who understand the game be punished by playing with extremely bad teams which are amplified by the RP mechanic as it functions now?

Again, I cannot wait for the major update and see how the very people defending this nonsense will be back complaining about the game balance, which is almost exclusively driven by the RP mechanic.

The playerbase has already demonstrated they have no intention to build these things and they prefer to run hundreds of meters from spawn to the objective and get absolutely vaporized, despite RPs being critical to getting tons of kills or winning the game.

whatever makes you happy man!