In the same way that AT guns change based on BR, so should Artillery. BR I-III gets the 76mm barrage that is currently in-game, and BR III-V gets a 105mm (or 122mm, depending on the faction) barrage.
I personally disagree because the artillery gets stronger, but the soldiers do not get more health, so it will kind of be an unstoppable force on the infantry. The AT guns are like that because the tank’s armour gets stronger and the offense on that is larger shells.
disagree artillery by far is effective in almost every way and situation why buffing it even more ???
Maybe you get the option to use different arty call ins at higher BRs? And these are then balanced by rounds fired and how fast they arrive. For example heavy mortars will land quickly and in numbers, “Medium” guns are a balanced inbetween both while heavy guns have a very distinct firing sounds, you may only have a couple rounds landing, but it might be 210mm/204mm/7.2 inch/etc.
What I would really like is more distinctive artillery sounds depending on the factions, the first warning players get to artillery isnt the red circle but the distant roar of heavy guns. This could be another balancing factor in fact, where lighter guns might be missed in the din of battle while heavier guns will truly ring out over the battlefield.
No thanks we don’t need more explosive spam. Current artillery can easily pin down entire point for 10secs that’s enough.
Can you kill a tank?
No but rocket artillery alredy di the job mediocrely yes… But can kill a tank lol
That is the point of artillery, so what are you getting at? It’s called the King of the Battlefield for a reason.
Is it available for tech tree squads?
Yes You can see it in the TT and for use them on battles 60 bucks pls
And if You missed the event +veteran boxes well you fp2 options are dead lol
That’s true in every aspect.
weapon gets stronger, but the soldiers do not get more health
tank gets stronger, but the soldiers do not get more health
plane gets stronger, but the soldiers do not get more health
I think it’s kind of unfair for the person getting pretty much nuked by artillery and it could become very annoying. Mostly for AI, because the AI doesn’t see the artillery and it is going to become too powerful and it will just be a meat grinder.
That’s why there is a 2:00-minute timer.