Limiting the number of APCs is necessary. You have to consider the 75mm APCs. The key issue now is that only three vehicles can be active on the field, so deploying a new APC requires destroying the previous one. It’s the most logical approach—you must destroy the entire team’s APCs, or a noob forgetting to destroy one could leave the whole team’s APCs stuck at a captured point.
Then you found out that your teammate replaced the APC next to your target point because they wanted to play 75mm APC, damn it.
After your team has 3 APCs, you can’t do this anymore. You can only wait for the enemy to destroy one of them.Even if they are all empty, you have no choice.
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In m opinion the APC limit itself is fine. Removing it entirelly would create a lot of clutter and obstacles on maps, not to mention the armed premium APCs. The real issue is being unable to replace your own active APC when the cap is filled, and that shoud absolutely be fixed.
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Yeah 2 mins without spawns = destroy it with the next apc spawn.