I want to make a mod where you only spawn with the weapon I want or spawn only with pistols or only melee weapons. Is that possible?
To my knowledge it is not possible.
nope.
currently it’s not possible to modify loadouts
Emmm, Can we change AI’s weapons ?
no.
the only thing you can do with weapons, is to spawn them on the map and later on use them in the actual match.
I’m think there are plenty of templates for AI soldiers, can’t we use them?
All of “spawned” entity has a [generated] word at front.
Even if you changed this, the editor will not save any changes to generated stuff.
Also if you want to manually put a soldier on ground. then goodluck
As long as I clicked this, the editor INSTANTLY crashed.
The object is instantiated by the template, right? It is useless to change the object directly. We should find out where to set the template.
I have changed squad template in one test save, but the editor just take the default settings as long as restart.
They should definitely add this, the mod editor has a lot of potential
Do you know what’s the meaning about 0, 0.5 and 1 in these fields?
technically, yeah.
you can change the templates for AI ( ? not sure )
i have no clue which templates are available though.
Me and a friend or two have been researching for days and have some useful information but still have a lot of questions
What is currently known is that we cannot directly define a template for generating entities with preset values in scene.blk.
We are searching for some way to defining template, But for now, we haven’t found any way to define templates yet.
I’m trying to making a template call bomb_site_200kg, but currently can’t find a way to import the blk that defines the template
In my DUST 2 map, this is possible. I somehow accidentally created this and I have no clue how.