i have a request in behalf of all modders,
and that would be if we could get the informations and various changes that the merge will apply for our mods.
as entitled, we would like to know the precise names of factions ids since everything will be merged into factions, and how profiles will be affected.
so that we will be able to correct them before the updates drop and we will not have to wait for official answers or having issues with no resolutions and knowledge on the issues that it will bring.
as for example:
anything that will have [Faction name]_[Specific location] will collaps into germany, USSR, USA and what not.
but the exact names would be appreciated as upon the new update, most likely our mods will break.
therefore, could we get just this information to prepare a bit earlier and still make our mods playable and make them available when the update will drop?
as to our understanding, customs will be expanded and it would be a great opportunity for us to release them with.
even though, we’ll need to understand how the custom selector will affect mods and how can we determin those.
will it be only available to use to limit / choose the specific equipment ONLY during the creation of customs?
because i feel that will also affect profile events. as someone will might ban a weapon. and it might happen that there will be bots without weapons as those were hardcoded in the profile.
and IF the portal will be expanded, and if entities will work.
thanks.
( in addition, a general list/log of changes that are being made on the editor will be greatly appreciated too. i understand the implications and what not, )
so i could technically leave it as it is and will work since… are " unique " names for the game?
mind to explain a bit if you have time?
i just figured out how profiles works, but i’m not sure what to make of it about what you sended.
( hence, that’s why i always prefer offcials giving and explaining so that newbies like me can understand )
. as i’m not really a programmer and don’t really understand all of it either. )
also, regarding:
how are you 100% sure that’s gonna be for example, Army_common_axis