Can we have options to extend body staying time?

After game changed the weapon pick up system some times ago. Weapon on the ground is no longer bound with the body anymore.
Can we have options to extend body staying time now? Current 30s is still pretty short. For performance stuff. Dev should set a body limit for corresponding options. (The longer you set, the more limit it have.) I have met game warning too many bodies before.

I think give us 30/60/90s for body staying time is enough.

Also, by extending body staying time options, it isnt giving players advantage.
And it dosent matter with the weapons. It dosent bound to body anymore.

(Anyone remember the mess after the cancellation of inventory system? Entire pick up system was not working for months.)

For example, it will be very splendid to see the result of a fierce fight AFTER we captured the point. By the time we got there, all bodies have been removed.

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I think this is something that can’t be done client side since this bodies are an asset everyone sees, it’d kind be like making a building appear on one person’s screen but not another, that said I would also like to see an extension to the body life time so that you get a real sense of how big a fight you are/were in

All bodies, blood and bodyparts should remain visible for everybody always.