As topic. I proposed this because some missions are easy and some are hard. Like destory planes, which the enemy might not spawn a plane at all during the whole fight. So in my opinion, missions like “complete one battle” should reward socre equals to 1 star and missions such as “score top 50% for 4 games” should reward score equals to 3-4 stars
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the problem is what you want is more than a days progress
second they would have to create a system so that the assignments would not add up to more than nor less than three stars
so a three one star, b one two and one star or c one three star
And for each match the score is also going to covert into bp points. If the player play hard and a lot every day then they deserve to have more rewards
again the system is ftp earn three star or one unlock per day so you must play 75 out of 90 day
one the be clear its a reward for playing
its about player engagement not player enjoyment
you can love play, hate play, or indifferent play
so long as you play, play 75 out of 90+ days