From what I’ve researched there seem to be two ways to trigger shells, one based on projectile
and one based on projectile_phy
And the shells fired by projectile_phy
don’t seem to know how to create craters?
From what I’ve researched there seem to be two ways to trigger shells, one based on projectile
and one based on projectile_phy
And the shells fired by projectile_phy
don’t seem to know how to create craters?
Wen keofox was asked about crater formed by small explosive and arty he say that dev dont want make the game a “hole somulator”
This is a Mod thread